Working with Behaviors

 
 
 

Behaviors are special items that can be applied to objects in the scene to increase interactivity or show motion and function. The Behavior menu and the Behavior interface are available to create, edit and link Behaviors together. Many of the controls for Behaviors are accessed through right-clicking (RMB) on the icon of each Behavior.

Open the Behaviors interface

Create a Behavior

Organize behaviors

Behaviors can be renamed or have images set for their icons to aid in organizing them.

Associate objects with a Behavior

Behaviors can be created independent of other objects in the scene. Behaviors must have objects “associated” with them to have any effect on the scene. The objects can be geometry, shots, alternatives, slides, environments, or other behaviors. The type of behavior will dictate the limits.

Select the object in the scene you wish to associate with the Behavior, then do one of the following:

Remove objects from a Behavior

Select the object in the scene you wish to remove from the Behavior, then:

Select objects associated with a Behavior

Delete a Behavior