Extract patches as objects
 
 
 

Showcase enables you to select patches of an object and extract them as new objects. In other words, you can take something that was modeled as a single object and divide it into separate objects. You can then manipulate these objects as you would any other object: apply materials, create animations, and so on.

Some examples of how you might use this:

Select and extract patches as objects

You must open the Extract Patches as New Object dialog box before you can select areas you want to extract. Click areas to select them. You cannot marquee select areas for extraction.

To select patches (parts of an object) to extract as objects:

  1. In Authoring mode, select Edit > Fix Object Patches > Extract Patches As New Object.

    The Extract Patches as New Object dialog box opens. All objects in the scene turn a shade of purple. This indicates they can be selected for extraction.

  2. In the scene, click the parts of the object you want to extract. Continue clicking on other parts in the viewport to add them to your selection.

    The selected patches are displayed in gray.

  3. To deselect patches, click them again. To deselect all items you have selected, click Deselect All in the dialog box.
  4. To toggle between the current viewport and the way it was before entering extraction mode, deselect and select Show selected patches in the dialog box.
  5. To cancel without extracting any objects, click Cancel or press Esc.

To extract the selected patches:

The patches are extracted as one or more new objects, and are selected in the viewport.

Working with the new objects

When you extract, be aware of the following:

See Also