Copy one side of the mesh to the other across one or multiple axes to quickly create a symmetrical mesh. The new Make Symmetrical options (Mesh > Make Symmetrical) also let you define which axis to use as the model's topological center, so you can sculpt or paint using tangent symmetry right away.
Make Symmetrical can be especially useful for models scanned from real-world objects that are symmetrical in one dimension, but don't yet have a defined topological axis. See Apply symmetry to an existing mesh.
New options in the Retopologize window (Mesh > Retopologize > New Operation) let you enforce symmetrical results from the retopology operation, based on the source mesh topology, or a specified axis. See Retopologize a mesh for updated information.
You can now retopologize a mesh with multiple, discontinuous islands using only one retopology operation.
This enhancement saves your time from separating each mesh from multiple islands, and then retopologizing them one-by-one.
Easily measure the distance between two points on a model or curve using the new Caliper tool on the Select/Move Tools tray. See Measure the distance between two points.
As you modify curves, use the new menu item Display > Curve Points to toggle the display of individual curve points.
See also Curve resolution, Display curve points.
Mudbox supports the third and fourth generation Intel® Core™ processors with integrated Intel® HD Graphics (2500, 4000, 4600, 5000, and so on). This support lets artists to use Mudbox on devices with Intel® HD Graphics, such as MacBook Air and Windows 8 tablet.
To make the Intel® HD Graphics available on Windows, before running Mudbox, update the graphics driver to the latest driver version 15.31.9.3165 (9.18.10.3165).
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