Retopologize window

 
 
 

To open this window, select Mesh > Retopologize > New Operation (or select a saved operation). See also Retopologize a mesh.

Operation Name

Enter a name for the current settings to reuse the same operation later. The saved operation appears as an option the next time you select Mesh > Retopologize.

TipSaving the operation settings is a good idea if you plan to revisit your high resolution asset and make changes later. You can re-run the same retopology operation without setting up the extraction options again.
Output Mesh Name

Enter a name for the new output mesh. (By default, Mudbox enters a name based on the source mesh. For example, for a source mesh named flamingo, the output mesh gets the name flamingo-retopo.)

Target Base Face Count

Sets the target resolution of the resulting mesh. To create a low resolution mesh, use a small value.

Face Uniformity
Lets you influence how much face size can vary across the output mesh. Use the slider or value to indicate which is more important in your final mesh: similarly sized faces (Uniform Size), or optimal reproduction of the shape of the source mesh (Optimized).

Setting the slider closer to Optimized lets Mudbox generate a mesh with non-uniform faces, for example using larger faces to cover flat regions and smaller faces in more detailed regions. Mudbox analyzes the faces, local curvature and other features of the source mesh, then calculates the optimal face uniformity that reproduces the shape of the source mesh.

Use Curves to Control Topology Flow

Determines whether Mudbox uses curves drawn on the mesh to guide the retopology operation. (See Draw curves to guide retopology.)

When on, Mudbox creates edges where you have identified Hard Constraint curves, or to create the general flow of curves based on where you have identified Soft Constraint curves.

Soft Constraint Curve Color

Soft Constraint curves define the basic direction of the edge flow without plotting a specific edge. Click the tile to change the default color.

Hard Constraint Curve Color

Hard Constraint curves indicate an important edge. Click the tile to change the default color.

Transfer to New Mesh

Lets you specify which information from the source mesh that you want to include in the new retopologized mesh. Check all that you want to keep: Sculpted Detail, Sculpt Layers, Paint Layers, Curves, Posing Information, Freezing.

Related topics

Retopologize a mesh

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