Importing models

 
 
 

Importing a scene loads an existing file from disk and adds it to the contents of the current scene. You can add one or more models to your current scene or layer using File > Import from the main menu, or > Import Layer in the Sculpt Layers window. For more information on supported model file formats, see Model file formats.

Import Layer loads a saved model into the scene and stores it as a layer on the active object, making the following workflows possible:

NoteMudbox does not support file, attribute, or directory paths that use double-byte characters in the names (such as found in Japanese, Korean, Chinese languages). Text strings should be restricted to single byte characters only (Latin alphabet). Using text strings that contain double-byte (extended ASCII) characters may result in an error or data loss.

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