You can import bitmap images as paint layers using any of the image file formats that Mudbox supports. For a list of supported
image formats, see Image formats.
- In the window, ensure the display button is set to .
- Do either of the following:
- From the window menu (), select .
- Right-click in the window and select from the menu that appears. When multiple paint layers already exist, you right-click on the specific channel you want to
import your image. Otherwise, the import feature defaults to importing the image to the currently selected channel.
The window appears.
- Browse to the directory, select the image, and click .
NoteImporting a texture map in this manner applies it to the selected channel for the assigned material. If many objects in the
share the same material, the texture map will appear on those objects as well. Otherwise, assign a different material to
the object before importing the texture map as a paint layer.