Connecting an Actor to a character

 
 
 

After you have connected motion data to an Actor asset using a Marker set, you can connect the Actor to a character. This lets you drive the character using the motion data, or plot the motion data directly onto the character’s skeleton.

To connect an Actor to a character:

  1. Load an Actor that has motion data mapped in a Marker set.
  2. Merge a characterized character into the scene.
  3. Expand the Navigator window > Characters folder and double-click your character name.

    The Character Settings display in the Navigator window.

  4. From the Input Type and Input Source menus, select Actor (if it is not automatically selected).
  5. Turn on the Active option (if it is not already activated) to snap the character onto the Actor source.

    Character Settings pane A. Actor is selected as the Input Type B. Active option is enabled

    The Actor and character will now move together using the same motion. You can select and play a take using the Transport Controls window.

    In some cases, the movement may not be perfectly aligned between the Actor and the character. You can fine-tune the movement by adjusting certain Character settings, such as Match Source and Reach values.