In MotionBuilder you can use two types of skeletons: bipeds or quadrupeds.
A bided skeleton has two limbs that touch the ground. For example, a human biped model displays in the following figure, A. In B, the skeleton of the same model displays with its mesh hidden.
A. Biped model B. Skeleton only
A quadruped skeleton has four limbs that touch the ground.
Quadruped skeleton