Multi-material Models
 
 
 

The Flash Renderer does not support models with multiple materials or textures. Try to use only two or three colors, as the Flash Renderer must convert the material or texture data into vectors.

All models should be either single material models or have one of the compatible shaders applied to them. If you attempt to export a model with many materials, it may render as gray. You can hide all models you do not want to export.