Shader properties
 
 
 

You can control the CgFX shader in the Shader properties. These controls are read from the shader and only adjust the parameters that have been programmed with the shader.

Transparency Type menu

The Transparency Type menu lets you select a method of calculating transparency, and set a percentage to boost or reduce the object’s texture or material transparency. For a description of the transparency types you can select, see Shader transparency types.

CgFX shader settings A. Shader properties B. Transparency Type menu

Note

Do not use the Transparency Type menu if your shader does not use transparency or alpha blending, as it slows down scene rendering.

Limitation
Using Transparency and Alpha channels with the CgFX shader has limitations as there are still some render problems when you use the Accurate Transparency and Z-Sort options with self-hiding or intersecting models.