Transformation buttons
 
 
 

The Transformation buttons let you activate the Translation, Rotation, or Scaling modes.

Transformation buttons A. Translate B. Rotate C. Scale

Translate

Select Translate to activate Translation mode and move the selected object according to the Reference mode you have selected.

Translation mode lets you translate objects using the Translation arrows, and by entering values or dragging in the X, Y, and Z fields. For more information about translating objects in the Viewer window, see Translation.

Rotate

Select Rotate to activate Rotation mode and revolve the selected object according to the Reference mode you have selected.

Rotation mode lets you rotate selected objects using the Rotation rings.

You can also select the Rotate Around option, which lets you designate a single object in a group of selected objects as the manipulation point. To select the Rotate Around option, click and hold the Rotate button to expand the Rotate menu. For more information about rotating objects in the Viewer window, see Rotation.

Scale

Select Scale to activate Scaling mode and resize the selected object. Scaling mode lets you scale objects using the Scaling handles in the Viewer window, or by dragging or entering values in the X, Y, and Z value fields. For more information about scaling objects in the Viewer window, Scaling.

Snap Rotation

Select Snap Rotation to snap the rotation of objects to an increment specified in the Preferences window, for example, 10 degrees.

The rotation angle increment is relative to the object’s start angle. To snap to absolute values, switch to Additive Rotation mode.

This lets you set a standard rotation quickly for many objects.

Note

Snap Rotation can be used in all rotation modes: Rotate Around, Additive, Local, Global, and so on.

See Rotating an object for more information.