Loading character animation
 
 
 

After you have saved character animation using the Save Character Animation option in the Character Controls, you can load that animation onto any character.

To load character animation:

  1. In the Character Controls, select a character in the Current Character menu.
  2. Still in the Character Controls, select > File > Load Character animation.
  3. In the File Open dialog box, navigate to select an .fbx file (or multiple .fbx files) containing motion data or keyframe animation saved with the Save Character Animation option, then click Open.
  4. In the Load Character Animation dialog box that appears, select any options you need. See Load Character Animation Options dialog box for detailed information.

    If you selected more than one .fbx file to load at the same time, the files are loaded in alphabetical order.