Public Member Functions | Protected Member Functions

MPxMayaAsciiFilter Class Reference

Search for all occurrences

Detailed Description

Translator to output filtered Maya ASCII files.

MPxMayaAsciiFilter allows output to the Maya ASCII (.ma) file format to be filtered by a plug-in. The file is output using the same internal mechanism that is used for normal Maya ASCII output, but allows your plug-in to prevent certain lines (such as createNodes or connectAttrs) from being output to the file. In addition, it allows you to write directly to the file at specific points during output.

MPxMayaAsciiFilter allows your plug-in to write out files similar to Maya ASCII in a custom format. It can be used, for example, to partition a scene into several files, each of which has been filtered to write out different parts of the scene. Note that the order of the file cannot be changed - for example, connectAttrs are always written after createNodes - but it does allow you to control which connectAttrs and createNodes are output.

MPxMayaAsciiFilter inherits from MPxFileTranslator. It overrides the haveWriteMethod(), haveReadMethod(), reader(), and writer() methods in MPxFileTranslator in such a way that the internal Maya mechanism for reading and writing Maya ASCII files is used. Because of this, it is not advised that you override these methods in your plug-in. If you do, make sure you first call these methods in MPxMayaAsciiFilter. A pseudo-code example is shown here:

MyAsciiFilter::writer(...)
{
    // do something before writing to file here
    ...

    // we will now write to the file

    MStatus result = MPxMayaAsciiFilter::writer(...);

    if (result == MStatus::kSuccess)
    {
        ... // do something after writing the file here
    }

    return result;
}

To determine if a given line should be output, override the methods writesCreateNode(), writesSetAttr() and so on. Each of these methods takes as its arguments the relevant data which is about to be processed and your plug-in can use this to determine whether or not the line will be output.

For example, you may want to write out everything but render layer data. The code to do this might look something like what is shown here:

bool
MyAsciiFilter::writesCreateNode( const MObject& node )
{
    if (node.hasFn(MFn::kRenderLayer))
    {
        return true;
    }

    return false;
}

bool
MyAsciiFilter::writesConnectAttr( const MPlug& srcPlug,
                                  const MPlug& destPlug )
{
    if (srcPlug.node().hasFn(MFn::kRenderLayer) ||
        dstPlug.node().hasFn(MFn::kRenderLayer))
    {
        return true;
    }

    return false;
}

Note that writesConnectAttr() has to be overridden as well (as would writesSetAttr(), writesSelectAttr(), and so on). This is because each line is handled separately, and nothing clever is done in the base class' implementation of writesConnectAttr(), such as having a default behaviour of only outputting connectAttrs for nodes that are being output. This gives you the most flexible control over what will be written.

If you were using this class to save a segmented file, a master file might have to know about the locations of each of the segments. If your file saved everything but render layers in one file, and render layers in another, the first file might need to contain a pointer to the second, so that when the first file is loaded the second gets read into memory too. To do this, you would use MPxMayaAsciiFilter's ability to write directly to the stream during file output.

You can write to the stream during output by overriding the methods writePreCreateNodesBlock(), writePostCreateNodesBlock() and so on. These give you a simple mechanism to write directly to the file. Each of these methods take an MPxMayaAsciiFilterOutput as its only argument. To write to the file, simply use the output operator (MPxMayaAsciiFilterOutput::operator<<() ) and output the string you wish.

In the example above, the pointer to the render layer file might be inserted into the main file after all nodes have been created. The code to do this would look something like what is shown here:

MStatus
MyAsciiFilter::writePostCreateNodesBlock( MPxMayaAsciiFilterOutput& fileIO )
{
    fileIO << "eval(\"importRenderLayerFile \\\"MyLayerFile.maf\\\";\")\n";
}

In the above example, after the createNode block was output, the line

eval("importRenderLayerFile \"MyLayerFile.maf\"");

was output. When the file is read in, Maya would reach the line above and execute it like any other MEL command. It is assumed in this example that there would be a custom command plug-in called importRenderLayerFile which would do the work of actually importing the layer file.

Note: MPxMayaAsciiFilter gives you the ability to create your own custom file formats based on standard Maya ASCII files. However, Autodesk does not support such custom files as they will not, by definition, be standard Maya ASCII files.

Examples:

filteredAsciiFile.cpp.

#include <MPxMayaAsciiFilter.h>

Inheritance diagram for MPxMayaAsciiFilter:
Inheritance graph
[legend]

List of all members.

Public Member Functions

  MPxMayaAsciiFilter ()
  The class constructor.
virtual  ~MPxMayaAsciiFilter ()
  The class destructor.
virtual bool  haveWriteMethod () const
  Overrides MPxFileTranslator::haveWriteMethod() to indicate that this translator has a write method.
virtual bool  haveReadMethod () const
  Overrides MPxFileTranslator::haveReadMethod() to indicate that this translator has a read method.
virtual MStatus  reader (const MFileObject &file, const MString &optionsString, FileAccessMode mode)
  Reader method for the ascii filter translator.
virtual MStatus  writer (const MFileObject &file, const MString &optionsString, FileAccessMode mode)
  Writer method for the ascii filter translator.

Protected Member Functions

const MFileObject  file () const
  Returns the MFileObject associated with the file currently being read or written, allowing access to the file's name, path and so on.
virtual MStatus  processReadOptions (const MString &optionsString)
  Allows the translator to handle any options passed into the reader() method, above.
virtual MStatus  processWriteOptions (const MString &optionsString)
  Allows the translator to handle any options passed into the reader() method, above.
virtual bool  writesRequirements () const
  Determines if "requires" commands should be written in the file.
virtual bool  writesCreateNode (const MObject &node) const
  Determines if a "createNode" command should be written for a particular node.
virtual bool  writesSetAttr (const MPlug &srcPlug) const
  Determines if a "setAttr" command should be written for a particular node.
virtual bool  writesConnectAttr (const MPlug &srcPlug, const MPlug &destPlug) const
  Determines if a "connectAttr" command should be written for a particular node.
virtual bool  writesDisconnectAttr (const MPlug &srcPlug, const MPlug &destPlug) const
  Determines if a "disconnectAttr" command should be written for a particular connection.
virtual bool  writesParentNode (const MDagPath &parent, const MDagPath &child) const
  Determines if a "parent" command should be written for a particular parent and child.
virtual bool  writesSelectNode (const MObject &node) const
  Determines if a "select" command should be written for a particular node.
virtual bool  writesFileReference (const MFileObject &referenceFile) const
  Determines if a "fileReference" command should be written for a file.
virtual MStatus  writePostHeader (MPxMayaAsciiFilterOutput &fileIO)
  Allows data to be written out to the file after the header block.
virtual MStatus  writePostRequires (MPxMayaAsciiFilterOutput &fileIO)
  Allows data to be written out to the file after the requires block.
virtual MStatus  writePreCreateNodesBlock (MPxMayaAsciiFilterOutput &fileIO)
  Allows data to be written out to the file before the create nodes block.
virtual MStatus  writePostCreateNodesBlock (MPxMayaAsciiFilterOutput &fileIO)
  Allows data to be written out to the file after the create nodes block.
virtual MStatus  writePreConnectAttrsBlock (MPxMayaAsciiFilterOutput &fileIO)
  Allows data to be written out to the file before the connect attrs block.
virtual MStatus  writePostConnectAttrsBlock (MPxMayaAsciiFilterOutput &fileIO)
  Allows data to be written out to the file after the connect attrs block.
virtual MStatus  writePreTrailer (MPxMayaAsciiFilterOutput &fileIO)
  Allows data to be written out to the file before the trailer block.

Member Function Documentation

bool haveWriteMethod ( ) const [virtual]

Overrides MPxFileTranslator::haveWriteMethod() to indicate that this translator has a write method.

In general this should not be overridden.

Returns:
true

Reimplemented from MPxFileTranslator.

bool haveReadMethod ( ) const [virtual]

Overrides MPxFileTranslator::haveReadMethod() to indicate that this translator has a read method.

In general this should not be overridden.

Returns:
true

Reimplemented from MPxFileTranslator.

MStatus reader ( const MFileObject file,
const MString optionsString,
FileAccessMode  mode 
) [virtual]

Reader method for the ascii filter translator.

In general this should not be overridden, since internal Maya methods are called in this method.

Note: To process any options passed in in the optionsString variable, subclasses should override the processReadOptions() method, below.

Parameters:
[in] file The file to be read
[in] optionsString Any file options to be handled. Passed to processReadOptions(), below
[in] mode The access mode (read or import). Currently this is ignored
Returns:

Reimplemented from MPxFileTranslator.

MStatus writer ( const MFileObject file,
const MString optionsString,
FileAccessMode  mode 
) [virtual]

Writer method for the ascii filter translator.

In general this should not be overridden, since internal Maya methods are called in this method.

Note: To process any options passed in in the optionsString variable, subclasses should override the processWriteOptions() method, below.

Parameters:
[in] file The file to be read
[in] optionsString Any file options to be handled. Passed to processWriteOptions(), below
[in] mode The access mode (save, export, or export active). Currently this is ignored.
Returns:

Reimplemented from MPxFileTranslator.

const MFileObject file ( ) const [protected]

Returns the MFileObject associated with the file currently being read or written, allowing access to the file's name, path and so on.

Returns:
The file object. Only valid while a read or write is happpening
MStatus processReadOptions ( const MString optionsString ) [protected, virtual]

Allows the translator to handle any options passed into the reader() method, above.

This call is made before the file is actually read. The default implementation does nothing.

Parameters:
[in] optionsString The file options to be handled.
Returns:
MS::kSuccess Options were properly handled, and file read can commence. If any other value is returned, file read is aborted.
Examples:
filteredAsciiFile.cpp.
MStatus processWriteOptions ( const MString optionsString ) [protected, virtual]

Allows the translator to handle any options passed into the reader() method, above.

This call is made before the file is actually read. The default implementation does nothing.

Parameters:
[in] optionsString The file options to be handled.
Returns:
MS::kSuccess Options were properly handled, and file read can commence. If any other value is returned, file write is aborted.
Examples:
filteredAsciiFile.cpp.
bool writesRequirements ( ) const [protected, virtual]

Determines if "requires" commands should be written in the file.

By default true is always returned.

Returns:
bool true if "requires" commands should be written; false otherwise.
Examples:
filteredAsciiFile.cpp.
bool writesCreateNode ( const MObject node ) const [protected, virtual]

Determines if a "createNode" command should be written for a particular node.

By default this method returns true for all nodes.

Parameters:
[in] node The node in question.
Returns:
True if the createNode should be written, false otherwise.
Examples:
filteredAsciiFile.cpp.
bool writesSetAttr ( const MPlug srcPlug ) const [protected, virtual]

Determines if a "setAttr" command should be written for a particular node.

By default this method returns true for all plugs.

Parameters:
[in] srcPlug The plug to be set.
Returns:
bool true if the setAttr should be written; false otherwise.
Examples:
filteredAsciiFile.cpp.
bool writesConnectAttr ( const MPlug srcPlug,
const MPlug destPlug 
) const [protected, virtual]

Determines if a "connectAttr" command should be written for a particular node.

By default this method returns true for all connections.

Parameters:
[in] srcPlug The source plug in the connection.
[in] destPlug The destination plug in the connection.
Returns:
bool true if the connectAttr should be written; false otherwise.
Examples:
filteredAsciiFile.cpp.
bool writesDisconnectAttr ( const MPlug srcPlug,
const MPlug destPlug 
) const [protected, virtual]

Determines if a "disconnectAttr" command should be written for a particular connection.

By default this method returns true for all connection.

Parameters:
[in] srcPlug The source plug in the connection.
[in] destPlug The destination plug in the connection.
Returns:
bool true if the disconnectAttr should be written; false otherwise.
bool writesParentNode ( const MDagPath parent,
const MDagPath child 
) const [protected, virtual]

Determines if a "parent" command should be written for a particular parent and child.

By default this method returns true for all parents and children.

Parameters:
[in] parent The dag path to the parent.
[in] child The dag path to the child.
Returns:
bool true if the disconnectAttr should be written; false otherwise.
bool writesSelectNode ( const MObject node ) const [protected, virtual]

Determines if a "select" command should be written for a particular node.

By default this method returns true for all nodes.

Parameters:
[in] node The node to select
Returns:
bool true if the select should be written; false otherwise.
Examples:
filteredAsciiFile.cpp.
bool writesFileReference ( const MFileObject referenceFile ) const [protected, virtual]

Determines if a "fileReference" command should be written for a file.

By default this method returns true for all files.

Parameters:
[in] referenceFile The file to be referenced.
Returns:
bool true if the fileReference should be written; false otherwise.
Examples:
filteredAsciiFile.cpp.
MStatus writePostHeader ( MPxMayaAsciiFilterOutput filterOutput ) [protected, virtual]

Allows data to be written out to the file after the header block.

By default this method does nothing.

Parameters:
[in] filterOutput the output stream to be written to (using the << operator)
Returns:
bool true if the disconnectAttr should be written; false otherwise.
MStatus writePostRequires ( MPxMayaAsciiFilterOutput filterOutput ) [protected, virtual]

Allows data to be written out to the file after the requires block.

By default this method does nothing.

Parameters:
[in] filterOutput the output stream to be written to (using the << operator)
Returns:
MS::kSuccess Output was successfull.
Examples:
filteredAsciiFile.cpp.
MStatus writePreCreateNodesBlock ( MPxMayaAsciiFilterOutput filterOutput ) [protected, virtual]

Allows data to be written out to the file before the create nodes block.

By default this method does nothing.

Parameters:
[in] filterOutput the output stream to be written to (using the << operator)
Returns:
MS::kSuccess Output was successfull.
MStatus writePostCreateNodesBlock ( MPxMayaAsciiFilterOutput filterOutput ) [protected, virtual]

Allows data to be written out to the file after the create nodes block.

By default this method does nothing.

Parameters:
[in] filterOutput the output stream to be written to (using the << operator)
Returns:
MS::kSuccess Output was successfull.
Examples:
filteredAsciiFile.cpp.
MStatus writePreConnectAttrsBlock ( MPxMayaAsciiFilterOutput filterOutput ) [protected, virtual]

Allows data to be written out to the file before the connect attrs block.

By default this method does nothing.

Parameters:
[in] filterOutput the output stream to be written to (using the << operator)
Returns:
MS::kSuccess Output was successfull.
MStatus writePostConnectAttrsBlock ( MPxMayaAsciiFilterOutput filterOutput ) [protected, virtual]

Allows data to be written out to the file after the connect attrs block.

By default this method does nothing.

Parameters:
[in] filterOutput the output stream to be written to (using the << operator)
Returns:
MS::kSuccess Output was successfull.
MStatus writePreTrailer ( MPxMayaAsciiFilterOutput filterOutput ) [protected, virtual]

Allows data to be written out to the file before the trailer block.

By default this method does nothing.

Parameters:
[in] filterOutput the output stream to be written to (using the << operator)
Returns:
MS::kSuccess Output was successfull.

MPxMayaAsciiFilter MPxMayaAsciiFilter MPxMayaAsciiFilter MPxMayaAsciiFilter MPxMayaAsciiFilter MPxMayaAsciiFilter MPxMayaAsciiFilter MPxMayaAsciiFilter MPxMayaAsciiFilter MPxMayaAsciiFilter
MPxMayaAsciiFilter MPxMayaAsciiFilter MPxMayaAsciiFilter MPxMayaAsciiFilter MPxMayaAsciiFilter MPxMayaAsciiFilter MPxMayaAsciiFilter MPxMayaAsciiFilter MPxMayaAsciiFilter MPxMayaAsciiFilter