Public Member Functions | Static Public Member Functions

MItMeshEdge Class Reference

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Detailed Description

Polygon edge iterator.

This class is the edge iterator for polygonal surfaces.

The iterator functions in two modes depending on whether a component is specified. When a component is not given or is NULL the iteration will be over all edges for the polygon. When a component is given this iterator will iterate over the edges specified in the component. When iterating over components a DAG path to the polygon must also be supplied.

Examples:

convertEdgesToFacesCmd.cpp, convertVerticesToEdgesCmd.cpp, lassoTool.cpp, meshMapUtils.cpp, meshOpFtyAction.cpp, and objExport.cpp.

#include <MItMeshEdge.h>

List of all members.

Public Member Functions

  MItMeshEdge (MObject &polyObject, MStatus *ReturnStatus=NULL)
  Constructor.
  MItMeshEdge (MObject &polyObject, MObject &component, MStatus *ReturnStatus=NULL)
  Constructor.
  MItMeshEdge (const MDagPath &polyObject, MObject &component=MObject::kNullObj, MStatus *ReturnStatus=NULL)
  Constructor.
virtual  ~MItMeshEdge ()
  Destructor.
bool  isDone (MStatus *ReturnStatus=NULL)
  Indicates if all of the edges have been traversed yet.
MStatus  next ()
  Advance to the next edge in the iteration.
MStatus  reset ()
  Reset the iterator to the first edge.
MStatus  reset (MObject &polyObject, MObject &component=MObject::kNullObj)
  Reset the iterator to the first edge in the supplied mesh.
MStatus  reset (const MDagPath &polyObject, MObject &component=MObject::kNullObj)
  Reset the iterator to the first edge in the supplied mesh.
int  count (MStatus *ReturnStatus=NULL)
  Return the number of edges in this iteration.
MPoint  center (MSpace::Space space=MSpace::kObject, MStatus *ReturnStatus=NULL)
  Returns the center of the current edge.
MPoint  point (int index, MSpace::Space space=MSpace::kObject, MStatus *ReturnStatus=NULL)
  Return the position of the specified vertex of the current edge.
MStatus  setPoint (const MPoint &point, unsigned int index, MSpace::Space space=MSpace::kObject)
  Set the specified vertex of the current edge to the given value.
bool  isSmooth (MStatus *ReturnStatus=NULL) const
  This method determines if the current edge in the iteration is smooth (soft).
MStatus  setSmoothing (bool smooth=true)
  This method sets the current edge to be hard or smooth (soft).
MStatus  cleanupSmoothing ()
  This method is obsolete.
int  index (int index, MStatus *ReturnStatus=NULL)
  This method returns a vertex index for the current edge based upon the specified index.
int  index (MStatus *ReturnStatus=NULL) const
  This method returns the index of the current edge in the iteration.
MObject  edge (MStatus *ReturnStatus=NULL)
  This method is obsolete.
MObject  currentItem (MStatus *ReturnStatus=NULL)
  Get the current edge in the iteration as a component.
MStatus  updateSurface ()
  Signal that this polygonal surface has changed and needs to redraw itself.
MStatus  geomChanged ()
  Reset the geom pointer in the MItMeshEdge.
MStatus  setIndex (int index, int &prevIndex)
  This method sets the index of the current edge to be accessed.
int  getConnectedFaces (MIntArray &faceList, MStatus *ReturnStatus=NULL) const
  This method returns an array containing the indices of the faces connected to the current edge.
int  getConnectedEdges (MIntArray &edgeList, MStatus *ReturnStatus=NULL) const
  This method returns a list of edges connected to the current edge.
MStatus  numConnectedFaces (int &faceCount) const
  This method returns the number of faces (1 or 2 ) connected to the current edge.
MStatus  numConnectedEdges (int &edgeCount) const
  This method returns the number of edges connected to the current edge.
bool  connectedToFace (int index, MStatus *ReturnStatus=NULL)
  This method determines whether the given face contains the current edge.
bool  connectedToEdge (int index, MStatus *ReturnStatus=NULL)
  This method determines whether the given edge is connected to the current edge.
bool  onBoundary (MStatus *ReturnStatus=NULL)
  This method checks to see if the current edge is a border edge.
MStatus  getLength (double &length, MSpace::Space space=MSpace::kObject)
  This method returns the length of the current edge.

Static Public Member Functions

static const char *  className ()
  Returns the name of this class.

Constructor & Destructor Documentation

MItMeshEdge ( MObject polyObject,
MStatus ReturnStatus = NULL 
)

Constructor.

Creates an iterator for all edges of the given surface.

Parameters:
[in] polyObject The surface to iterate over
[out] ReturnStatus Status code
Status Codes:
MItMeshEdge ( MObject polyObject,
MObject component,
MStatus ReturnStatus = NULL 
)

Constructor.

Creates an iterator for the edges of a given surface. The returned edges are connected to the component object. This component may be a vertex or a face or an edge component. If no component is specified then the iteration will be for all edges of the given polygon.

Parameters:
[in] polyObject The surface to iterate over
[in] component The component that determines which edges to iterate over
[out] ReturnStatus Status code
Status Codes:
MItMeshEdge ( const MDagPath polyObject,
MObject component = MObject::kNullObj,
MStatus ReturnStatus = NULL 
)

Constructor.

Creates an iterator for the edges of a given surface. The returned edges are connected to the component object. This component may be a vertex or a face or an edge component. If no component is specified then the iteration will be for all edges of the given polygon.

Parameters:
[in] polyObject The surface to iterate over
[in] component The edges of the polyObject to iterate over
[out] ReturnStatus Status code
Status Codes:
~MItMeshEdge ( ) [virtual]

Destructor.

Frees up storage used by the iterator.


Member Function Documentation

bool isDone ( MStatus ReturnStatus = NULL )

Indicates if all of the edges have been traversed yet.

Parameters:
[out] ReturnStatus Status code
Returns:
Boolean value: true All edges have been traversed, false otherwise.
Status Codes:
Examples:
convertEdgesToFacesCmd.cpp.
MStatus next ( )

Advance to the next edge in the iteration.

Returns:
Status code
Status Codes:
MStatus reset ( )

Reset the iterator to the first edge.

Returns:
Status code
Status Codes:
MStatus reset ( MObject polyObject,
MObject component = MObject::kNullObj 
)

Reset the iterator to the first edge in the supplied mesh.

Uses the edges constrained by the given component. If component is null then the iteration will be for all edges in the given polygon.

Parameters:
[in] polyObject The mesh object for the iteration
[in] component The constraint object. May be a vertex, a face or an edge component
Returns:
Status code
Status Codes:
MStatus reset ( const MDagPath polyObject,
MObject component = MObject::kNullObj 
)

Reset the iterator to the first edge in the supplied mesh.

Uses the edges constrained by the given component. If component is null then the iteration will be for all edges in the given polygon.

Parameters:
[in] polyObject The surface to iterate over
[in] component The constraint object. May be a vertex, a face or an edge component
Returns:
Status code
Status Codes:
int count ( MStatus ReturnStatus = NULL )

Return the number of edges in this iteration.

Parameters:
[out] ReturnStatus Status code
Returns:
The number of edges in the iteration
Status Codes:
MPoint center ( MSpace::Space  space = MSpace::kObject,
MStatus ReturnStatus = NULL 
)

Returns the center of the current edge.

Parameters:
[in] space The coordinate system for this operation
[out] ReturnStatus Status code
Returns:
The center of the current edge
Status Codes:
MPoint point ( int  index,
MSpace::Space  space = MSpace::kObject,
MStatus ReturnStatus = NULL 
)

Return the position of the specified vertex of the current edge.

Parameters:
[in] index The vertex of the edge we wish to examine (0 or 1)
[in] space The coordinate system for this operation
[out] ReturnStatus Status code
Returns:
The position of the edge vertex for the given index
Status Codes:
MStatus setPoint ( const MPoint point,
unsigned int  index,
MSpace::Space  space = MSpace::kObject 
)

Set the specified vertex of the current edge to the given value.

Parameters:
[in] point The new value for the edge
[in] index The vertex index of the current edge we wish to set (0 or 1)
[in] space The coordinate system for this operation
Returns:
Status code
Status Codes:
bool isSmooth ( MStatus ReturnStatus = NULL ) const

This method determines if the current edge in the iteration is smooth (soft).

Parameters:
[out] ReturnStatus Status code
Returns:
Boolean value: true if the edge is smooth (soft), false if the edge is hard.
Status Codes:
MStatus setSmoothing ( bool  smooth = true )

This method sets the current edge to be hard or smooth (soft).

The cleanupSmoothing method is no longer required to be called after setSmoothing in Maya3.0 and later versions.

Parameters:
[in] smooth if true the edge will be smooth (soft), otherwise the edge will be hard.
Returns:
Status code
Status Codes:
MStatus cleanupSmoothing ( )

This method is obsolete.

Deprecated:
This method is no longer required in Maya3.0 and later versions.

(In previous versions, this method was needed to clean up the geometry after setSmoothing has been done on one or more edges).

Returns:
Status code
Status Codes:
int index ( int  index,
MStatus ReturnStatus = NULL 
)

This method returns a vertex index for the current edge based upon the specified index.

The index can be either 0 or 1 since an edge is made up of exactly two vertices.

Parameters:
[in] index The vertex index in current edge (0 or 1)
[out] ReturnStatus Status code
Returns:
The index in the vertex list of the edge vertex requested
Status Codes:
int index ( MStatus ReturnStatus = NULL ) const

This method returns the index of the current edge in the iteration.

Parameters:
[out] ReturnStatus Status code
Returns:
The index of the current edge in the iteration
Status Codes:
MObject edge ( MStatus ReturnStatus = NULL )

This method is obsolete.

Deprecated:
Use the MItMeshEdge::currentItem method.

Get the current edge in the iteration as a component.

Components are used to specify one or more edges and are usefull in operating on groups of non-contiguous edges for a surface. Components do not contain any information about the surface that they refer to so an MDagPath must be specified when dealing with components.

Parameters:
[out] ReturnStatus Status code
Returns:
The current edge in the interation
Status Codes:
MObject currentItem ( MStatus ReturnStatus = NULL )

Get the current edge in the iteration as a component.

Components are used to specify one or more edges and are usefull in operating on groups of non-contiguous edges for a surface. Components do not contain any information about the surface that they refer to so an MDagPath must be specified when dealing with components.

Parameters:
[out] ReturnStatus Status code
Returns:
The current edge in the interation
Status Codes:
MStatus updateSurface ( )

Signal that this polygonal surface has changed and needs to redraw itself.

Returns:
Status code
Status Codes:
MStatus geomChanged ( )

Reset the geom pointer in the MItMeshEdge.

If you're using MFnMesh to update Normals or Color per vertex while iterating, you must call geomChanged on the iterator immediately after the MFnMesh call to make sure that your geometry is up to date. A crash may result if this method is not called.

Returns:
Status code
Status Codes:
MStatus setIndex ( int  index,
int &  prevIndex 
)

This method sets the index of the current edge to be accessed.

The current edge will no longer be in sync with any previous iteration.

Parameters:
[in] index The index of desired edge to access.
[out] prevIndex Index of the edge which was current before the change.
Returns:
The index of the current edge in the iteration
Status Codes:
int getConnectedFaces ( MIntArray faces,
MStatus ReturnStatus = NULL 
) const

This method returns an array containing the indices of the faces connected to the current edge.

Normally a boundary edge will only have one face connected to it and an internal edge will have two, but if the mesh has manifold geometry then the edge may have three or more faces connected to it.

Parameters:
[out] faces Array of face indices.
[out] ReturnStatus Status code
Returns:
Number of connected faces
Status Codes:
int getConnectedEdges ( MIntArray edges,
MStatus ReturnStatus = NULL 
) const

This method returns a list of edges connected to the current edge.

Parameters:
[out] edges Array of edge indices.
[out] ReturnStatus Status code
Returns:
Number of connected edges
Status Codes:
MStatus numConnectedFaces ( int &  faceCount ) const

This method returns the number of faces (1 or 2 ) connected to the current edge.

Parameters:
[in] faceCount Number of connected faces
Returns:
Status code
Status Codes:
MStatus numConnectedEdges ( int &  edgeCount ) const

This method returns the number of edges connected to the current edge.

Parameters:
[out] edgeCount Number of connected edges.
Returns:
Status code
Status Codes:
bool connectedToFace ( int  index,
MStatus ReturnStatus = NULL 
)

This method determines whether the given face contains the current edge.

Parameters:
[in] index Index of face to check.
[out] ReturnStatus Status code
Returns:
Boolean value: true if contained, false otherwise.
Status Codes:
bool connectedToEdge ( int  index,
MStatus ReturnStatus = NULL 
)

This method determines whether the given edge is connected to the current edge.

Parameters:
[in] index Index of edge to check.
[in] ReturnStatus Status code
Returns:
Boolean value: true if contained, false otherwise.
Status Codes:
bool onBoundary ( MStatus ReturnStatus = NULL )

This method checks to see if the current edge is a border edge.

NOTE: it is possible to turn all edges into boundaries by extracting faces. In this case, onBoundary() will always return true even though it appears that there are internal edges.

Parameters:
[out] ReturnStatus Status code
Returns:
Boolean value: true if it's a border edge, false otherwise.
Status Codes:
MStatus getLength ( double &  length,
MSpace::Space  space = MSpace::kObject 
)

This method returns the length of the current edge.

Parameters:
[in] length length of edge
[in] space Coordinate space in which to perform the operation.
Returns:
Status code
Status Codes:
const char * className ( ) [static]

Returns the name of this class.

Returns:
The name of this class.

MItMeshEdge MItMeshEdge MItMeshEdge MItMeshEdge MItMeshEdge MItMeshEdge MItMeshEdge MItMeshEdge MItMeshEdge MItMeshEdge
MItMeshEdge MItMeshEdge MItMeshEdge MItMeshEdge MItMeshEdge MItMeshEdge MItMeshEdge MItMeshEdge MItMeshEdge MItMeshEdge