To edit channels with the
- Select a skin cluster node (default name: skinClustern).
- Set the channels.
- Click the name of the channel you want to edit.
- -drag left and right in the scene. As you drag, you interactively change the value of the selected channel.
Tip
As you drag, press for finer control, or press for more coarse control.
To edit skin cluster attributes with the
- Select a skin cluster node (default name: skinClustern).
- Open the by selecting Window > Attribute Editor (default shortcut: +a).
- Expand the , , , and headings to see all available attributes.
See skinCluster for more information on these attributes.
Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License