Lambert

 
 
 

Is a material (shader) that represents matte surfaces (such as chalk, matte paint, unpolished surfaces) with no specular highlights.

The initial (default) shading group uses a special Lambert surface material. Do not modify it; instead, create and apply a new Lambert material.

Find this material in the Create bar.

You can set attributes of Lambert materials to control its appearance. See Common surface material attributes.

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