Create clips

 
 
 

To create a clip for an animated object

  1. Select the animated (keyframe or motion capture) objects whose animation curves you want to put in a clip.
  2. In the Trax Editor, select Create > Animation Clip > .

    The Create Clip Options window appears. See Animate > Create Clip.

  3. Set the options and click Create Clip.

    A clip is created for the selected objects animation channels and Maya automatically creates a new character set to house the clip in Trax.

Tip
  • To quickly create a clip for an animated object, select the object in the scene view and click the Create Clip button in the Trax Editor.
    button.
  • You can create clips for animations with expressions or constraints. See Create expression or constraint clips.

To create a clip for a character

  1. Select the character set you want to create a clip for from the scene view or from the Current Character Set drop-down list (see also Set the current character set).
  2. In the Trax Editor, select Create > Animation Clip > .

    The Create Clip Options window appears. See Animate > Create Clip.

  3. Set the options.
  4. Do one of the following:
    • In the Create Clip Options window, click Create Clip.

      Maya creates a clip for the selected character’s animation channels and places it under the character in the track view area.

    • Drag a clip from the Visor or Outliner to the character in the track view area. See Use the Visor with Trax and Use the Outliner with Trax.

      An instance of the clip you selected appears at the current time under the character in the track view area.

    • In the Trax menu bar, select Library > Insert Clip > sourceClip.

      An instance of the source clip you selected appears at the current time under its character in the track view area.

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