Use fluid attribute presets

 
 
 

A fluid attribute preset is a saved collection of fluid node attribute settings that you can apply to other fluid nodes at any time.

Maya ships with a set of fluid attribute presets which you can use as a starting point for various fluid types. You can also create your own attribute presets. You can replace the attribute settings in a fluid container with preset attributes settings, and blend presets with current attribute settings to get new variations.

Select the fluid container, then click and hold the Presets button at the top the fluidShape Attribute Editor to view a list of available presets.

For information on creating and applying presets, see Save and reuse attribute presets in the Basics guide.

Note

If you apply an attribute preset created with a 2D fluid to a 3D fluid, the fluid becomes a 2D fluid. Similarly a 2D fluid becomes a 3D fluid when you apply a 3D fluid preset to it.

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