Mesh > Transfer Shading Sets

 
 
 

The Transfer Shading Sets tool allows you to transfer the shading assignment data between two objects that may be topologically different. For example, you can transfer shading assignment data from a cube to a sphere. Faces in similar locations are assigned the same shading data.

Transferring the shading set from one object to another

  1. Select first the source object, then the target object and select Mesh > Transfer Shading Sets > .

Mesh > Transfer Shading Sets >

Attribute Settings

Sample space

Select the space in which the attribute transfer is performed. Choose between World space and Local (model) space.

Search method

Select the search method used for identifying corresponding points in the source and target objects. Choose between Closest along normal and Closest to point.

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