Conversion support

 
 
 

The following sections are about how the Maya FBX Plug-in converts Maya objects and their properties.

For a detailed report of conversion support for this version, see the Maya Compatibility Chart. The FBX compatibility chart explains what is supported and at what level, when you export from Autodesk Maya and import into Autodesk 3ds Max, Autodesk Mudbox or Autodesk MotionBuilder.

Creative Commons License Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License