light Shape node

 
 
 

In the light shape node for the selected light, there are various sections with attributes. When working with Fur, attributes in the Fur Shading/Shadowing section can be set.

Note

This applies to lights set up to render Fur with the Maya Software renderer and the mental ray for Maya renderer.

Fur Shading/Shadowing attributes

Below are descriptions of the Fur Shading/Shadowing attributes for the selected light’s “lightShape” node in the Attribute Editor. To see these attributes, select the light and open the Attribute Editor (Ctrl+a). If there are no attributes in this section and you are rendering with the Maya Software renderer or the mental ray for Maya renderer, you must add Fur Shading/Shadowing attributes (select Fur > Fur Shadowing Attributes > Add to Selected Light).

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