Flip or rotate UV shells

 
 
 

The Flip and Rotate features let you easily change the orientation of UV shells within the UV Texture Editor. Flipping a UV shell is useful if you need to correct a UV shell that is reversed or reverse wound (see Display UV winding order).

To flip UVs on a texture shell

  1. Select the faces you want to flip the texture on.
  2. Select Edit UVs > Flip.

    In the UV Texture Editor, you can select Polygons > Flip.

    or

    Select Edit UVs > Rotate.

  3. Choose the direction to flip, and whether to flip within the bounding box of the selection (local) or across the texture space axes (global).
  4. Click Apply.

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