Display UVs

 
 
 

UVs are viewed and edited in the 2D view of the UV Texture Editor (Edit UVs > UV Texture Editor). UVs display whenever a polygonal or subdivision surface mesh is selected in the scene view. When the 3D mesh is de-selected the UVs are no longer displayed in the UV Texture Editor.

By default, all of the UVs for a selected object get displayed. You can display a subset of UVs using the Isolate Select feature. For more information see Display a subset of UVs.

Note

The 2D representation of UVs cannot be displayed in the Maya scene views.

To display UVs in the UV Texture Editor

  1. Select Edit UVs > UV Texture Editor to display the UV Texture Editor.
  2. Do one of the following:

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