Edit > Unparent

 
 
 

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Edit > Unparent >

Unparent Method

Select how you want to unparent the selected object:

Parent to World

Remove the object from its current parent and place it under the world.

Remove Instance

Remove a particular instance instead of moving the object.

Preserve Position

Turn Preserve Position on to preserve overall world-space position by modifying the parented objects’ transformation matrix.

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