Creates one or more duplicates of the selection, optionally with transformations applied to each duplicate.
Specify the offset values for X, Y, and Z. Maya applies these values to the copied geometry. You can position, scale, or rotate objects as Maya duplicates them.
The default for Translate and Rotate is 0.0000. The default for Scale is 1.0000. With the default values, Maya places the copy on top of the original geometry. You can specify offset values (positive or negative floating point) for translation, rotation, and scaling that are then applied to the copied geometry.
Specify the number of copies to create. The range is from 1 to 1000.
As a shortcut for duplicating with Smart Transform on, use Edit > Duplicate with Transform.
Turn this option on to force the duplication of all upstream nodes leading up to the selected object. Upstream nodes are defined as all nodes with connections feeding into selected nodes.
For example, if A, B, and C are the upstream nodes connecting to D...
...and you select D and use the Duplicate Input Graph option, the resultant graph is as follows:
(where A1, B1, C1, and D1 are duplicates of A, B, C, and D respectively).
Turn this option on so that in addition to duplicating the selected node, the connections feeding into the selected node are also duplicated.
For example, if A, B, and C are connections feeding into C...
...and you select C and use the Duplicate Input Connections option, then the resultant graph is as follows:
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