rigidConstraint node

 
 
 

This node contains the attributes for the rigid constraints. These constraints can only be used with rigid bodies. The constraints include nail, pin, hinge, spring, and barrier.

Constraint Control

Constraint

Turns a constraint on or off.

Relative To

For a constraint between a pair of rigid bodies, this lets you choose where Maya recreates a constraint after you turn it on again. Select one of the following:

Body 1

Recreates the constraint at the original distance and orientation from the first of the two rigid bodies you selected when you created the constraint.

Body 2

Recreates the constraint at the original distance and orientation from the second of the two rigid bodies you selected when you created the constraint.

Mid Point

Recreates the constraint at the midpoint between the two rigid bodies.

User Defined

Lets you specify the position in the User Defined Position X, Y, and Z boxes. These attributes are dim unless you turn on User Defined.

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