This node contains the attributes for the rigid constraints. These constraints can only be used with rigid bodies. The constraints
include nail, pin, hinge, spring, and barrier.
-
-
For a constraint between a pair of rigid bodies, this lets you choose where Maya recreates a constraint after you turn it
on again. Select one of the following:
-
-
Recreates the constraint at the original distance and orientation from the first of the two rigid bodies you selected when
you created the constraint.
-
-
Recreates the constraint at the original distance and orientation from the second of the two rigid bodies you selected when
you created the constraint.
-
-
Recreates the constraint at the midpoint between the two rigid bodies.
-
-
Lets you specify the position in the , , and boxes. These attributes are dim unless you turn on .
Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License