By default Fur uses UV set map1, but you can link your fur descriptions to different UV sets on your polygonal surface. For example, if you have different UV sets defined for different projections, you can link the fur descriptions to the UV set that gives the best fur result.
When you link a fur description to a UV set, all the fur descriptions attached to the polygon are linked. You cannot link individual fur descriptions to different UV sets.
To link attached fur descriptions to a different UV set
The left panel lists all the fur descriptions that are attached to the selected polygon.
The right panel lists mesh nodes with UV sets for the selected polygon. If more than one polygon is selected, only the last selected polygon is listed.
To create a new unattached fur description from the Relationship Editor
To duplicate fur descriptions from the Relationship Editor
To delete fur descriptions from the Relationship Editor
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