Create a circular fillet
- Select two intersecting surfaces.
- Select Edit NURBS > Surface Fillet > Circular Fillet > .
- Do any of the following:
- Use the channel box, attribute editor, or to change the radii.
- Select one of the surfaces and choose Edit NURBS > Reverse Surface Direction to change which side of the surface the fillet is built on.
Create a freeform fillet
- Select an isoparm or curve-on-surface on each surface as the start and end points of the fillet.
- Select Edit NURBS > Surface Fillet > Freeform Fillet.
- Do any of the following:
- Use the channel box, attribute editor, or to edit the fillet.
- To manipulate the isoparms used to create the fillet, select the one of the curveFromSurface nodes.
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