To edit attributes with
- Select the aim constraint node.
- Open the by selecting Window > Attribute Editor (default shortcut: +a).
- The following sections make available attributes: , , , , , , and .
- Do one of the following:
- Click to select the node you are now editing as the currently selected object in your scene.
- Click to load the attribute values of the currently selected node.
- Click to open a separate window containing the attributes for the selected node.
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