Animate target object weights for scale constraints

 
 
 

You can animate the target object weights specified by the targetObject Wn channels. You can vary the weights from 0 to any value, so that as an animation progresses, different target objects can take turns driving a constrained object’s scale.

Creative Commons License Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License