Animate a node attribute

 
 
 

For more information about render nodes and their attributes, see About shading networks.

For a detailed description of the material node attributes, see About surface materials, About displacement material, About volumetric materials.

To animate an attribute

  1. In Maya’s main window, set the Time Slider to a frame.
  2. In the node’s Attribute Editor, right-click the label of the attribute you want to key, such as the Color attribute, and select Set Key from the pop-up menu to create a key.
  3. Set the Time Slider to another frame.
  4. Adjust the attribute and set another key. For example, click the Blinn material’s color attribute and select a different color from the Color chooser each time you set a new key.
  5. Playback the animation. The surface to which the rendering attributes are assigned animate in the view (for instance, the Blinn color changes at each key you set).

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