About hardware shaders

 
 
 

Maya includes two hardware plug-ins that you can use to create hardware shaders, CgFX and HLSL.

To see CgFX and HLSL shaders, you must have a supported video card. As well, your scene view must be in hardware textured mode.

Only the hardware renderer can render these hardware shaders.

Note

You should only use graphics cards that are qualified for Maya and supports HLSL and GLSL. Check the Autodesk website (www.autodesk.com/hardware) for the most accurate information about qualified hardware.

Plug-in limitations

You cannot use CgFX or HLSL shaders that contain certain effects in Maya:

Shaders that deform geometry are not supported.

Note

On the Linux platform, the Maya hardware workspace does not support the GLSL or Cg shading languages on remote display or any indirect rendering device.

Creative Commons License Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License