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				Related nodes. Attributes. 
                This is the unit conversion node. It gets inserted between two
                nodes when a connection is made between numeric attributes that
                are of different unit types. The purpose of the unit conversion
                node is to ensure that "1" in the unit of the attribute at the
                source end of the connection is equivalent to "1" in the unit of
                the attribute at the destination end of the connection, in the
                current user units at the time of connection.
                For example, if a connection is made between transform1.translateX
                and transform2.rotateX, and the current user units are centimeters
                for linear, and degrees for angle, then when transform1.translateX
                is 1 cm, transform2.rotateX is 1 degree. If the linear units are then
                changed to meters, then when transform1.translateX is set to
                1 (i.e. 100 cm), transform2.rotateX will have the value 100 degrees.
| Node name | Parents | Classification | MFn type | Compatible function sets | 
|---|
| unitConversion | node | utility/scalar:drawdb/shader/operation/unitConversion | kUnitConversion | kBase kNamedObject
 kDependencyNode
 kUnitConversion
 | 
Related nodes
holdMatrix, passMatrix, distanceBetween, timeToUnitConversion, unitToTimeConversion
Attributes (3)
conversionFactor, input, output
| Long name (short name) | Type | Default | Flags | 
|---|
|  | 
| input(i) | Generic | n/a |     | 
|
|  | 
| output(o) | Generic | n/a |   | 
|
|  | 
| conversionFactor(cf) | double | 1.0 |    | 
|