pymel.core.modeling.cone

cone(*args, **kwargs)

The cone command creates a new cone and/or a dependency node that creates one, and returns their names.

Flags:
Long name (short name) Argument Types Properties
axis (ax) float, float, float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The primitive’s axisAdvanced flags
caching (cch) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Modifies the node caching mode. See the node documentation for more information.Note:For advanced users only.
constructionHistory (ch) bool ../../../_images/create.gif
 
Turn the construction history on or off
degree (d) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The degree of the resulting surface: 1 - linear, 3 - cubicDefault:3
endSweep (esw) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The angle at which to end the surface of revolution. Default is 2Pi radians, or 360 degrees.Default:6.2831853
heightRatio (hr) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Ratio of “height” to “width”Default:2.0
name (n) unicode ../../../_images/create.gif
 
Name the resulting object
nodeState (nds) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Modifies the node state. See the node documentation for more information.Note:For advanced users only.Common flags
object (o) bool ../../../_images/create.gif
 
Create the result, or just the dependency node
pivot (p) float, float, float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The primitive’s pivot point
polygon (po) int ../../../_images/create.gif
 

The value of this argument controls the type of the object created by this operation 0: nurbs surface1: polygon (use nurbsToPolygonsPref to set the parameters for the conversion)2: subdivision surface (use nurbsToSubdivPref to set the parameters for the conversion)3: Bezier surface4: subdivision surface solid (use nurbsToSubdivPref to set the parameters for the conversion)Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

radius (r) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The radius of the objectDefault:1.0
sections (s) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The number of sections determines the resolution of the surface in the sweep direction. Used only if useTolerance is false.Default:8
spans (nsp) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The number of spans determines the resolution of the surface in the opposite direction.Default:1
startSweep (ssw) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The angle at which to start the surface of revolutionDefault:0
tolerance (tol) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The tolerance with which to build the surface. Used only if useTolerance is trueDefault:0.01
useOldInitBehaviour (oib) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Create the cone with base on the origin as in Maya V8.0 and below Otherwise create cone centred at originDefault:false
useTolerance (ut) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Use the specified tolerance to determine resolution. Otherwise number of sections will be used.Default:false

Derived from mel command maya.cmds.cone

Example:

import pymel.core as pm

import maya.cmds as cmds

pm.cone()
# Result: [nt.Transform(u'nurbsCone1'), nt.MakeNurbCone(u'makeNurbCone1')] #
pm.cone( ch= True, radius=10, hr=3 )
# Result: [nt.Transform(u'nurbsCone2'), nt.MakeNurbCone(u'makeNurbCone2')] #
pm.cone( r=5, axis=(1, 1, 1), pivot=(0, 0, 1), ssw='0deg', esw='90deg' )
# Result: [nt.Transform(u'nurbsCone3'), nt.MakeNurbCone(u'makeNurbCone3')] #
pm.cone( ut=True, tol=0.01 )
# Result: [nt.Transform(u'nurbsCone4'), nt.MakeNurbCone(u'makeNurbCone4')] #

#Query the radius of the selected cone
r = pm.cone( q=True, r=True )