pymel.core.context.createNurbsSquareCtx

createNurbsSquareCtx(*args, **kwargs)
Flags:
Long name (short name) Argument Types Properties
attachToSpans (asp) bool  
   
axis (ax) float, float, float  
   
axisType (axt) int  
   
doDragEdit (dde) bool  
   
exists (ex) bool  
   
height (h) float  
   
history (ch) bool  
   
image1 (i1) unicode  
   
image2 (i2) unicode  
   
image3 (i3) unicode  
   
name (n) unicode  
   
spans (sp) int  
   
surfaceDegree (sd) int  
   
width (w) float  
   

Derived from mel command maya.cmds.createNurbsSquareCtx

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