pymel.core.uitypes.SymbolCheckBox

Inheritance diagram of SymbolCheckBox

class SymbolCheckBox

class counterpart of mel function symbolCheckBox

This command creates a symbol check box. A symbol check box is a simple control containing a pixmap and a state of either on or off. Commands can be attached to any or all of the following events: when the symbol check box is turned on, turned off, or simply when it’s state is changed.

changeCommand(val=True, **kwargs)

Command executed when the check box’s state is changed. Note that this flag should not be used in conjunction with onCommand and offCommand. That is, one should either use changeCommand and test the state of the check box from inside the callback, or use onCommand and offCommand as separate callbacks.

Derived from mel command maya.cmds.symbolCheckBox

dragCallback(val=True, **kwargs)

Adds a callback that is called when the middle mouse button is pressed. The MEL version of the callback is of the form: global proc string[] callbackName(string $dragControl, int $x, int $y, int $mods) The proc returns a string array that is transferred to the drop site. By convention the first string in the array describes the user settable message type. Controls that are application defined drag sources may ignore the callback. $mods allows testing for the key modifiers CTL and SHIFT. Possible values are 0 == No modifiers, 1 == SHIFT, 2 == CTL, 3 == CTL + SHIFT. In Python, it is similar, but there are two ways to specify the callback. The recommended way is to pass a Python function object as the argument. In that case, the Python callback should have the form: def callbackName( dragControl, x, y, modifiers ): The values of these arguments are the same as those for the MEL version above. The other way to specify the callback in Python is to specify a string to be executed. In that case, the string will have the values substituted into it via the standard Python format operator. The format values are passed in a dictionary with the keys “dragControl”, “x”, “y”, “modifiers”. The “dragControl” value is a string and the other values are integers (eg the callback string could be “print ‘%(dragControl)s %(x)d %(y)d %(modifiers)d’”)

Derived from mel command maya.cmds.symbolCheckBox

dropCallback(val=True, **kwargs)

Adds a callback that is called when a drag and drop operation is released above the drop site. The MEL version of the callback is of the form: global proc callbackName(string $dragControl, string $dropControl, string $msgs[], int $x, int $y, int $type) The proc receives a string array that is transferred from the drag source. The first string in the msgs array describes the user defined message type. Controls that are application defined drop sites may ignore the callback. $type can have values of 1 == Move, 2 == Copy, 3 == Link. In Python, it is similar, but there are two ways to specify the callback. The recommended way is to pass a Python function object as the argument. In that case, the Python callback should have the form: def pythonDropTest( dragControl, dropControl, messages, x, y, dragType ): The values of these arguments are the same as those for the MEL version above. The other way to specify the callback in Python is to specify a string to be executed. In that case, the string will have the values substituted into it via the standard Python format operator. The format values are passed in a dictionary with the keys “dragControl”, “dropControl”, “messages”, “x”, “y”, “type”. The “dragControl” value is a string and the other values are integers (eg the callback string could be “print ‘%(dragControl)s %(dropControl)s %(messages)r %(x)d %(y)d %(type)d’”)

Derived from mel command maya.cmds.symbolCheckBox

getAnnotation(**kwargs)

Annotate the control with an extra string value.

Derived from mel command maya.cmds.symbolCheckBox

getBackgroundColor(**kwargs)

The background color of the control. The arguments correspond to the red, green, and blue color components. Each component ranges in value from 0.0 to 1.0.When setting backgroundColor, the background is automatically enabled, unless enableBackground is also specified with a false value.

Derived from mel command maya.cmds.symbolCheckBox

getDisableOffImage(**kwargs)

Image displayed when the check box is off and disabled.

Derived from mel command maya.cmds.symbolCheckBox

getDisableOnImage(**kwargs)

Image displayed when the check box is on and disabled.

Derived from mel command maya.cmds.symbolCheckBox

getDocTag(**kwargs)

Add a documentation flag to the control. The documentation flag has a directory structure like hierarchy. Eg. -dt render/multiLister/createNode/material

Derived from mel command maya.cmds.symbolCheckBox

getEnable(**kwargs)

The enable state of the control. By default, this flag is set to true and the control is enabled. Specify false and the control will appear dimmed or greyed-out indicating it is disabled.

Derived from mel command maya.cmds.symbolCheckBox

getEnableBackground(**kwargs)

Enables the background color of the control.

Derived from mel command maya.cmds.symbolCheckBox

getFullPathName(**kwargs)

Return the full path name of the widget, which includes all the parents

Derived from mel command maya.cmds.symbolCheckBox

getHeight(**kwargs)

The height of the control. The control will attempt to be this size if it is not overruled by parent layout conditions.

Derived from mel command maya.cmds.symbolCheckBox

getImage(**kwargs)

Image of the check box.

Derived from mel command maya.cmds.symbolCheckBox

getInnerMargin(**kwargs)

This flag will revert the symbolCheckBox to its pre Maya 2.5 behaviour of having a 2 pixel inner margin. This flag is for backward compatibility on Linux only, and will be removed in future releases.Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.symbolCheckBox

getIsObscured(**kwargs)

Return whether the control can actually be seen by the user. The control will be obscured if its state is invisible, if it is blocked (entirely or partially) by some other control, if it or a parent layout is unmanaged, or if the control’s window is invisible or iconified.

Derived from mel command maya.cmds.symbolCheckBox

getManage(**kwargs)

Manage state of the control. An unmanaged control is not visible, nor does it take up any screen real estate. All controls are created managed by default.

Derived from mel command maya.cmds.symbolCheckBox

getNumberOfPopupMenus(**kwargs)

Return the number of popup menus attached to this control.

Derived from mel command maya.cmds.symbolCheckBox

getOffImage(**kwargs)

Image displayed when the check box is off.

Derived from mel command maya.cmds.symbolCheckBox

getOnImage(**kwargs)

Image displayed when the check box is on.

Derived from mel command maya.cmds.symbolCheckBox

getPopupMenuArray(**kwargs)

Return the names of all the popup menus attached to this control.

Derived from mel command maya.cmds.symbolCheckBox

getPreventOverride(**kwargs)

If true, this flag disallows overriding the control’s attribute via the control’s right mouse button menu.

Derived from mel command maya.cmds.symbolCheckBox

getValue(**kwargs)

Value of the check box.

Derived from mel command maya.cmds.symbolCheckBox

getVisible(**kwargs)

The visible state of the control. A control is created visible by default. Note that a control’s actual appearance is also dependent on the visible state of its parent layout(s).

Derived from mel command maya.cmds.symbolCheckBox

getVisibleChangeCommand(**kwargs)

Command that gets executed when visible state of the control changes.

Derived from mel command maya.cmds.symbolCheckBox

getWidth(**kwargs)

The width of the control. The control will attempt to be this size if it is not overruled by parent layout conditions.

Derived from mel command maya.cmds.symbolCheckBox

offCommand(val=True, **kwargs)

Command executed when the symbol check box is turned off.

Derived from mel command maya.cmds.symbolCheckBox

onCommand(val=True, **kwargs)

Command executed when the symbol check box is turned on.

Derived from mel command maya.cmds.symbolCheckBox

setAnnotation(val=True, **kwargs)

Annotate the control with an extra string value.

Derived from mel command maya.cmds.symbolCheckBox

setBackgroundColor(val=True, **kwargs)

The background color of the control. The arguments correspond to the red, green, and blue color components. Each component ranges in value from 0.0 to 1.0.When setting backgroundColor, the background is automatically enabled, unless enableBackground is also specified with a false value.

Derived from mel command maya.cmds.symbolCheckBox

setDisableOffImage(val=True, **kwargs)

Image displayed when the check box is off and disabled.

Derived from mel command maya.cmds.symbolCheckBox

setDisableOnImage(val=True, **kwargs)

Image displayed when the check box is on and disabled.

Derived from mel command maya.cmds.symbolCheckBox

setDocTag(val=True, **kwargs)

Add a documentation flag to the control. The documentation flag has a directory structure like hierarchy. Eg. -dt render/multiLister/createNode/material

Derived from mel command maya.cmds.symbolCheckBox

setEnable(val=True, **kwargs)

The enable state of the control. By default, this flag is set to true and the control is enabled. Specify false and the control will appear dimmed or greyed-out indicating it is disabled.

Derived from mel command maya.cmds.symbolCheckBox

setEnableBackground(val=True, **kwargs)

Enables the background color of the control.

Derived from mel command maya.cmds.symbolCheckBox

setHeight(val=True, **kwargs)

The height of the control. The control will attempt to be this size if it is not overruled by parent layout conditions.

Derived from mel command maya.cmds.symbolCheckBox

setImage(val=True, **kwargs)

Image of the check box.

Derived from mel command maya.cmds.symbolCheckBox

setInnerMargin(val=True, **kwargs)

This flag will revert the symbolCheckBox to its pre Maya 2.5 behaviour of having a 2 pixel inner margin. This flag is for backward compatibility on Linux only, and will be removed in future releases.Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.symbolCheckBox

setManage(val=True, **kwargs)

Manage state of the control. An unmanaged control is not visible, nor does it take up any screen real estate. All controls are created managed by default.

Derived from mel command maya.cmds.symbolCheckBox

setOffImage(val=True, **kwargs)

Image displayed when the check box is off.

Derived from mel command maya.cmds.symbolCheckBox

setOnImage(val=True, **kwargs)

Image displayed when the check box is on.

Derived from mel command maya.cmds.symbolCheckBox

setPreventOverride(val=True, **kwargs)

If true, this flag disallows overriding the control’s attribute via the control’s right mouse button menu.

Derived from mel command maya.cmds.symbolCheckBox

setValue(val=True, **kwargs)

Value of the check box.

Derived from mel command maya.cmds.symbolCheckBox

setVisible(val=True, **kwargs)

The visible state of the control. A control is created visible by default. Note that a control’s actual appearance is also dependent on the visible state of its parent layout(s).

Derived from mel command maya.cmds.symbolCheckBox

setVisibleChangeCommand(val=True, **kwargs)

Command that gets executed when visible state of the control changes.

Derived from mel command maya.cmds.symbolCheckBox

setWidth(val=True, **kwargs)

The width of the control. The control will attempt to be this size if it is not overruled by parent layout conditions.

Derived from mel command maya.cmds.symbolCheckBox

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