pymel.core.uitypes.OutlinerEditor

Inheritance diagram of OutlinerEditor

class OutlinerEditor

class counterpart of mel function outlinerEditor

This command creates an outliner editor which can be used to display a list of objects.WARNING: some flag combinations may not behave as you expect. The command is really intended for internal use for creating the outliner used by the various editors.

allowMultiSelection(val=True, **kwargs)

If true then multiple selection will be allowed in the outliner.

Derived from mel command maya.cmds.outlinerEditor

alwaysToggleSelect(val=True, **kwargs)

If true, then clicking on an item in the outliner will select or deselect it without affecting the selection of other items (unless allowMultiSelection is false). If false, clicking on an item in the outliner will replace the current selection with the selected item.

Derived from mel command maya.cmds.outlinerEditor

directSelect(val=True, **kwargs)

If true then clicking on an item in the outliner will add or remove just that item from the selection connection. If false then clicking on an item in the outliner causes the selection connection to be reloaded with the currently selected items in the outliner.

Derived from mel command maya.cmds.outlinerEditor

getAnimLayerFilterOptions(**kwargs)

Specifies whether a filter is to be applied when displaying animation layers. If so, the options can be “allAffecting” (no filter), “active” (only the active layers on the object will be displayed) and “animLayerEditor” (the settings will be taken from the animation layer editor).

Derived from mel command maya.cmds.outlinerEditor

getAttrAlphaOrder(**kwargs)

Specify how attributes are to be sorted. Current recognised values are “default” for no sorting and “ascend” to sort attributes from ‘a’ to ‘’z’ and “descend” to sort from ‘z’ to ‘a’. Notes: a) this only applies to top level attributes.

Derived from mel command maya.cmds.outlinerEditor

getAttrFilter(**kwargs)

Specifies the name of an itemFilter object to be placed on this editor. This filters the attributes displayed in the editor.

Derived from mel command maya.cmds.outlinerEditor

getAutoExpand(**kwargs)

This flag specifies whether or not objects that are loaded in should have their attributes automatically expanded

Derived from mel command maya.cmds.outlinerEditor

getAutoExpandLayers(**kwargs)

If true then when a node with animation layer is displayed, all the animation layers will show up in expanded form.

Derived from mel command maya.cmds.outlinerEditor

getAutoSelectNewObjects(**kwargs)

This flag specifies whether or not new objects added to the outliner should be automatically selected

Derived from mel command maya.cmds.outlinerEditor

getContainersIgnoreFilters(**kwargs)

This flag specifices whether or not filters should be ignored when displaying container contents.

Derived from mel command maya.cmds.outlinerEditor

getControl(**kwargs)

Query only. Returns the top level control for this editor. Usually used for getting a parent to attach popup menus. Caution: It is possible, at times, for an editor to exist without a control. This flag returns “NONE” if no control is present.

Derived from mel command maya.cmds.outlinerEditor

getDisplayMode(**kwargs)

Affects how the outliner displays when a filter is applied. List mode is a non-indented flat list. DAG mode indents to represent the hierarchical structure of the model.

Derived from mel command maya.cmds.outlinerEditor

getDoNotSelectNewObjects(**kwargs)

If true this flag specifies that new objects added to the outliner will not be selected, even if they are active

Derived from mel command maya.cmds.outlinerEditor

getDocTag(**kwargs)

Attaches a tag to the Maya editor.

Derived from mel command maya.cmds.outlinerEditor

getDropIsParent(**kwargs)

This flag specifies the mode for drag’n’drop. If the flag is true, dropping items will do a reparent; if it is false, dropping will reorder items. By default, the flag is true (parent)

Derived from mel command maya.cmds.outlinerEditor

getEditAttrName(**kwargs)

This flag specifies whether or not attribute names can be edited. By default double-clicking on an attribute will open the expression editor for that attribute

Derived from mel command maya.cmds.outlinerEditor

getExpandConnections(**kwargs)

This flag specifies whether or not attributes should be expanded to show their input connections Note: currently the expansion will only show animCurves

Derived from mel command maya.cmds.outlinerEditor

getExpandObjects(**kwargs)

This flag specifies whether or not objects that are loaded in should be automatically expanded.

Derived from mel command maya.cmds.outlinerEditor

getFilter(**kwargs)

Specifies the name of an itemFilter object to be placed on this editor. This filters the information coming onto the main list of the editor.

Derived from mel command maya.cmds.outlinerEditor

getForceMainConnection(**kwargs)

Specifies the name of a selectionConnection object which the editor will use as its source of content. The editor will only display items contained in the selectionConnection object. This is a variant of the -mainListConnection flag in that it will force a change even when the connection is locked. This flag is used to reduce the overhead when using the -unlockMainConnection , -mainListConnection, -lockMainConnection flags in immediate succession.

Derived from mel command maya.cmds.outlinerEditor

getHighlightActive(**kwargs)

This flag specifies whether or not the outliner should highlight objects that are active Note: if the outliner is driving the contents of another editor setting highlightActive to true may produce unexpected behavior

Derived from mel command maya.cmds.outlinerEditor

getHighlightConnection(**kwargs)

Specifies the name of a selectionConnection object which the editor will synchronize with its highlight list. Not all editors have a highlight list. For those that do, it is a secondary selection list.

Derived from mel command maya.cmds.outlinerEditor

getHighlightSecondary(**kwargs)

This flag specifies whether or not the outliner should highlight objects that are contained in the highlightConnection

Derived from mel command maya.cmds.outlinerEditor

getIgnoreDagHierarchy(**kwargs)

This flag specifies whether or not DAG objects are displayed in their DAG hierarchy. Warning: using this flag without some other form of sensible filtering will lead to a very confusing outliner.

Derived from mel command maya.cmds.outlinerEditor

getIsChildSelected(**kwargs)

This flag allows you to query if one or more of the children of the specified item is selected in the outliner. The item should be specified using a unique DAG path. Note that if the specified item appears multiple times in the outliner, the result will be true if one or more children of any occurrence of the specified item in the outliner is/are selected.

Derived from mel command maya.cmds.outlinerEditor

getLongNames(**kwargs)

Controls whether long or short attribute names will be used in the interface. Note that this flag is ignored if the -niceNames flag is set. Default is short names. Queried, returns a boolean.

Derived from mel command maya.cmds.outlinerEditor

getMainListConnection(**kwargs)

Specifies the name of a selectionConnection object which the editor will use as its source of content. The editor will only display items contained in the selectionConnection object.

Derived from mel command maya.cmds.outlinerEditor

getMapMotionTrails(**kwargs)

Sets whether or not we replace the motion trail in the outliner with the object it is trailing.Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.outlinerEditor

getMasterOutliner(**kwargs)

This flag is the name of an outliner that this outliner will share the objects and state from. When an outliner is shared, all of its state information comes from, and is applied to, the master outliner.

Derived from mel command maya.cmds.outlinerEditor

getNiceNames(**kwargs)

Controls whether the attribute names will be displayed in a more user-friendly, readable way. When this is on, the longNames flag is ignored. When this is off, attribute names will be displayed either long or short, according to the longNames flag. Default is on. Queried, returns a boolean.

Derived from mel command maya.cmds.outlinerEditor

getObject(**kwargs)

This flags is used together with the parentObjectflag to get the name of the parent object for the specified object.

Derived from mel command maya.cmds.outlinerEditor

getOrganizeByLayer(**kwargs)

If true then when a node with animation layer is displayed, attributes will be displayed according to the layer(s) it belongs to: eg: Layer1 Attr1 Attr2 Layer2 Attr1 If it is false then the outliner will be organized primarily by attributes. eg: Attr1 Layer1 Layer2 Attr2 Layer1

Derived from mel command maya.cmds.outlinerEditor

getPanel(**kwargs)

Specifies the panel that the editor belongs to. By default if an editor is created in the create callback of a scripted panel it will belong to that panel. If an editor doesn’t belong to a panel it will be deleted when the window that it is in is deleted.

Derived from mel command maya.cmds.outlinerEditor

getParentObject(**kwargs)

Derived from mel command maya.cmds.outlinerEditor

getPinPlug(**kwargs)

Pins the named plug, so it always appears in the outliner, irrespective of the incoming selection connection. In query mode, returns a list of the pinned plugs.

Derived from mel command maya.cmds.outlinerEditor

getSelectCommand(**kwargs)

A command to be executed when an item is selected.

Derived from mel command maya.cmds.outlinerEditor

getSelectionConnection(**kwargs)

Specifies the name of a selectionConnection object which the editor will synchronize with its own selection list. As the user selects things in this editor, they will be selected in the selectionConnection object. If the object undergoes changes, the editor updates to show the change.

Derived from mel command maya.cmds.outlinerEditor

getSetFilter(**kwargs)

Specifies the name of a filter which is used to filter which (if any) sets to display.

Derived from mel command maya.cmds.outlinerEditor

getSetsIgnoreFilters(**kwargs)

This flag specifies whether or not the filter should be ignored for expanding sets to show set members (default is true).

Derived from mel command maya.cmds.outlinerEditor

getShowAnimCurvesOnly(**kwargs)

This flag modifies the showConnected flag. If showConnected is set to true then this flag will cause display of only those attributes that are connected to an animCurve. If showConnected is set to false then this flag does nothing.

Derived from mel command maya.cmds.outlinerEditor

getShowAnimLayerWeight(**kwargs)

If true then when a node with animation layer is displayed, the weight of the layer will be displayed if it is keyed.

Derived from mel command maya.cmds.outlinerEditor

getShowAssets(**kwargs)

This flags specifies whether assets should be shown in the outliner

Derived from mel command maya.cmds.outlinerEditor

getShowAttrValues(**kwargs)

This flag specifies whether attribute values or attribute names should be displayed. Note: currently only string attributes can have their values displayed

Derived from mel command maya.cmds.outlinerEditor

getShowAttributes(**kwargs)

Specifies whether to show attributes or not.

Derived from mel command maya.cmds.outlinerEditor

getShowCompounds(**kwargs)

This flag specifies whether or not compound attributes should be displayed, or just the leaf attributes Note: if showConnected is true, and the compound attribute is connected, it will still be displayed

Derived from mel command maya.cmds.outlinerEditor

getShowConnected(**kwargs)

This flag modifies the showAttributes flag. If showAttributes is set to true then this flag will cause display of only those attributes that are connected in the dependency graph. If showAttributes is set to false then this flag does nothing.

Derived from mel command maya.cmds.outlinerEditor

getShowContainedOnly(**kwargs)

This flags specifies whether nodes belonging to containers should be show under the container node only. Otherwise, it will show up under the world as well.

Derived from mel command maya.cmds.outlinerEditor

getShowContainerContents(**kwargs)

This flags specifies whether the contents of the container should be shown under the container node in the outliner

Derived from mel command maya.cmds.outlinerEditor

getShowDagOnly(**kwargs)

This flag specifies whether all dependency graph objects will be displayed, or just DAG objects.

Derived from mel command maya.cmds.outlinerEditor

getShowLeafs(**kwargs)

This flag specifies whether or not leaf attributes should be displayed, or just the compound attributes Note: if showConnected is true, and the leaf attribute is connected, it will still be displayed

Derived from mel command maya.cmds.outlinerEditor

getShowNamespace(**kwargs)

This flag specifies whether all objects will have their namespace displayed, if namespace different than root.

Derived from mel command maya.cmds.outlinerEditor

getShowNumericAttrsOnly(**kwargs)

This flag specifies whether or not all attributes should be displayed, or just numeric attributes Note: if showConnected is true, and the attribute is connected, it will still be displayed

Derived from mel command maya.cmds.outlinerEditor

getShowPinIcons(**kwargs)

Sets whether pin icons are shown for unpinned plugs.

Derived from mel command maya.cmds.outlinerEditor

getShowPublishedAsConnected(**kwargs)

This flags enables attributes that are published to be displayed in italics; otherwise, only attributes connected as a destination are shown in italics.

Derived from mel command maya.cmds.outlinerEditor

getShowReferenceNodes(**kwargs)

Specifies whether to show reference nodes or not.

Derived from mel command maya.cmds.outlinerEditor

getShowRepresentationNodes(**kwargs)

Specifies whether to show representation nodes or not.

Derived from mel command maya.cmds.outlinerEditor

getShowSetMembers(**kwargs)

If true then when a set is expanded, the set members will be displayed. If false, then only other sets will be displayed.

Derived from mel command maya.cmds.outlinerEditor

getShowShapes(**kwargs)

Specifies whether to show shapes or not.

Derived from mel command maya.cmds.outlinerEditor

getShowTextureNodesOnly(**kwargs)

This flag modifies the showConnected flag. If showConnected is set to true then this flag will cause display of only those attributes that are connected to a texture node. If showConnected is set to false then this flag does nothing.

Derived from mel command maya.cmds.outlinerEditor

getShowUVAttrsOnly(**kwargs)

This flag specifies whether or not all attributes should be displayed, or just uv attributes Note: currently the only attribute which will be displayed is Shape.uvSet.uvSetName

Derived from mel command maya.cmds.outlinerEditor

getShowUnitlessCurves(**kwargs)

This flag (in combination with -expandConnections) specifies whether or not connection expansion should show unitless animCurves

Derived from mel command maya.cmds.outlinerEditor

getShowUpstreamCurves(**kwargs)

Specifies exactly which attributes are displayed when showAttributes and expandConnections are both true. If true, the dependency graph is searched upstream for all curves that drive the selected plugs (showing multiple curves for example in a typical driven key setup, where first the driven key curve is encountered, followed by the actual animation curve that drives the source object). If false, only the first curves encountered will be shown. Note that, even if false, multiple curves can be shown if e.g. a blendWeighted node is being used to combine multiple curves.

Derived from mel command maya.cmds.outlinerEditor

getSortOrder(**kwargs)

Specify how objects are to be sorted. Current recognised values are “none” for no sorting and “dagName” to sort DAG objects by name. Notes: a) non-DAG objects are always sorted by nodeType and name. b) when sortOrder is set to “dagName”, objects cannot be reordered using drag-and-drop, they can however be reparented

Derived from mel command maya.cmds.outlinerEditor

getStateString(**kwargs)

Query only flag. Returns the MEL command that will edit an editor to match the current editor state. The returned command string uses the string variable $editorName in place of a specific name.

Derived from mel command maya.cmds.outlinerEditor

getTransmitFilters(**kwargs)

This flag specifies how the selectionConnection is populated when attribute filters are enabled. If this flag is set to true, then all the attributes that pass the filter will be placed on the selectionConnection. By default this flag is false

Derived from mel command maya.cmds.outlinerEditor

lockMainConnection(val=True, **kwargs)

Locks the current list of objects within the mainConnection, so that only those objects are displayed within the editor. Further changes to the original mainConnection are ignored.

Derived from mel command maya.cmds.outlinerEditor

setAnimLayerFilterOptions(val=True, **kwargs)

Specifies whether a filter is to be applied when displaying animation layers. If so, the options can be “allAffecting” (no filter), “active” (only the active layers on the object will be displayed) and “animLayerEditor” (the settings will be taken from the animation layer editor).

Derived from mel command maya.cmds.outlinerEditor

setAttrAlphaOrder(val=True, **kwargs)

Specify how attributes are to be sorted. Current recognised values are “default” for no sorting and “ascend” to sort attributes from ‘a’ to ‘’z’ and “descend” to sort from ‘z’ to ‘a’. Notes: a) this only applies to top level attributes.

Derived from mel command maya.cmds.outlinerEditor

setAttrFilter(val=True, **kwargs)

Specifies the name of an itemFilter object to be placed on this editor. This filters the attributes displayed in the editor.

Derived from mel command maya.cmds.outlinerEditor

setAutoExpand(val=True, **kwargs)

This flag specifies whether or not objects that are loaded in should have their attributes automatically expanded

Derived from mel command maya.cmds.outlinerEditor

setAutoExpandLayers(val=True, **kwargs)

If true then when a node with animation layer is displayed, all the animation layers will show up in expanded form.

Derived from mel command maya.cmds.outlinerEditor

setAutoSelectNewObjects(val=True, **kwargs)

This flag specifies whether or not new objects added to the outliner should be automatically selected

Derived from mel command maya.cmds.outlinerEditor

setContainersIgnoreFilters(val=True, **kwargs)

This flag specifices whether or not filters should be ignored when displaying container contents.

Derived from mel command maya.cmds.outlinerEditor

setDisplayMode(val=True, **kwargs)

Affects how the outliner displays when a filter is applied. List mode is a non-indented flat list. DAG mode indents to represent the hierarchical structure of the model.

Derived from mel command maya.cmds.outlinerEditor

setDoNotSelectNewObjects(val=True, **kwargs)

If true this flag specifies that new objects added to the outliner will not be selected, even if they are active

Derived from mel command maya.cmds.outlinerEditor

setDocTag(val=True, **kwargs)

Attaches a tag to the Maya editor.

Derived from mel command maya.cmds.outlinerEditor

setDropIsParent(val=True, **kwargs)

This flag specifies the mode for drag’n’drop. If the flag is true, dropping items will do a reparent; if it is false, dropping will reorder items. By default, the flag is true (parent)

Derived from mel command maya.cmds.outlinerEditor

setEditAttrName(val=True, **kwargs)

This flag specifies whether or not attribute names can be edited. By default double-clicking on an attribute will open the expression editor for that attribute

Derived from mel command maya.cmds.outlinerEditor

setExpandConnections(val=True, **kwargs)

This flag specifies whether or not attributes should be expanded to show their input connections Note: currently the expansion will only show animCurves

Derived from mel command maya.cmds.outlinerEditor

setExpandObjects(val=True, **kwargs)

This flag specifies whether or not objects that are loaded in should be automatically expanded.

Derived from mel command maya.cmds.outlinerEditor

setFilter(val=True, **kwargs)

Specifies the name of an itemFilter object to be placed on this editor. This filters the information coming onto the main list of the editor.

Derived from mel command maya.cmds.outlinerEditor

setForceMainConnection(val=True, **kwargs)

Specifies the name of a selectionConnection object which the editor will use as its source of content. The editor will only display items contained in the selectionConnection object. This is a variant of the -mainListConnection flag in that it will force a change even when the connection is locked. This flag is used to reduce the overhead when using the -unlockMainConnection , -mainListConnection, -lockMainConnection flags in immediate succession.

Derived from mel command maya.cmds.outlinerEditor

setHighlightActive(val=True, **kwargs)

This flag specifies whether or not the outliner should highlight objects that are active Note: if the outliner is driving the contents of another editor setting highlightActive to true may produce unexpected behavior

Derived from mel command maya.cmds.outlinerEditor

setHighlightConnection(val=True, **kwargs)

Specifies the name of a selectionConnection object which the editor will synchronize with its highlight list. Not all editors have a highlight list. For those that do, it is a secondary selection list.

Derived from mel command maya.cmds.outlinerEditor

setHighlightSecondary(val=True, **kwargs)

This flag specifies whether or not the outliner should highlight objects that are contained in the highlightConnection

Derived from mel command maya.cmds.outlinerEditor

setIgnoreDagHierarchy(val=True, **kwargs)

This flag specifies whether or not DAG objects are displayed in their DAG hierarchy. Warning: using this flag without some other form of sensible filtering will lead to a very confusing outliner.

Derived from mel command maya.cmds.outlinerEditor

setLongNames(val=True, **kwargs)

Controls whether long or short attribute names will be used in the interface. Note that this flag is ignored if the -niceNames flag is set. Default is short names. Queried, returns a boolean.

Derived from mel command maya.cmds.outlinerEditor

setMainListConnection(val=True, **kwargs)

Specifies the name of a selectionConnection object which the editor will use as its source of content. The editor will only display items contained in the selectionConnection object.

Derived from mel command maya.cmds.outlinerEditor

setMapMotionTrails(val=True, **kwargs)

Sets whether or not we replace the motion trail in the outliner with the object it is trailing.Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.outlinerEditor

setMasterOutliner(val=True, **kwargs)

This flag is the name of an outliner that this outliner will share the objects and state from. When an outliner is shared, all of its state information comes from, and is applied to, the master outliner.

Derived from mel command maya.cmds.outlinerEditor

setNiceNames(val=True, **kwargs)

Controls whether the attribute names will be displayed in a more user-friendly, readable way. When this is on, the longNames flag is ignored. When this is off, attribute names will be displayed either long or short, according to the longNames flag. Default is on. Queried, returns a boolean.

Derived from mel command maya.cmds.outlinerEditor

setOrganizeByLayer(val=True, **kwargs)

If true then when a node with animation layer is displayed, attributes will be displayed according to the layer(s) it belongs to: eg: Layer1 Attr1 Attr2 Layer2 Attr1 If it is false then the outliner will be organized primarily by attributes. eg: Attr1 Layer1 Layer2 Attr2 Layer1

Derived from mel command maya.cmds.outlinerEditor

setParent(val=True, **kwargs)

Specifies the parent layout for this editor. This flag will only have an effect if the editor is currently un-parented.

Derived from mel command maya.cmds.outlinerEditor

setPinPlug(val=True, **kwargs)

Pins the named plug, so it always appears in the outliner, irrespective of the incoming selection connection. In query mode, returns a list of the pinned plugs.

Derived from mel command maya.cmds.outlinerEditor

setSelectCommand(val=True, **kwargs)

A command to be executed when an item is selected.

Derived from mel command maya.cmds.outlinerEditor

setSelectionConnection(val=True, **kwargs)

Specifies the name of a selectionConnection object which the editor will synchronize with its own selection list. As the user selects things in this editor, they will be selected in the selectionConnection object. If the object undergoes changes, the editor updates to show the change.

Derived from mel command maya.cmds.outlinerEditor

setSetFilter(val=True, **kwargs)

Specifies the name of a filter which is used to filter which (if any) sets to display.

Derived from mel command maya.cmds.outlinerEditor

setSetsIgnoreFilters(val=True, **kwargs)

This flag specifies whether or not the filter should be ignored for expanding sets to show set members (default is true).

Derived from mel command maya.cmds.outlinerEditor

setShowAnimCurvesOnly(val=True, **kwargs)

This flag modifies the showConnected flag. If showConnected is set to true then this flag will cause display of only those attributes that are connected to an animCurve. If showConnected is set to false then this flag does nothing.

Derived from mel command maya.cmds.outlinerEditor

setShowAnimLayerWeight(val=True, **kwargs)

If true then when a node with animation layer is displayed, the weight of the layer will be displayed if it is keyed.

Derived from mel command maya.cmds.outlinerEditor

setShowAssets(val=True, **kwargs)

This flags specifies whether assets should be shown in the outliner

Derived from mel command maya.cmds.outlinerEditor

setShowAttrValues(val=True, **kwargs)

This flag specifies whether attribute values or attribute names should be displayed. Note: currently only string attributes can have their values displayed

Derived from mel command maya.cmds.outlinerEditor

setShowAttributes(val=True, **kwargs)

Specifies whether to show attributes or not.

Derived from mel command maya.cmds.outlinerEditor

setShowCompounds(val=True, **kwargs)

This flag specifies whether or not compound attributes should be displayed, or just the leaf attributes Note: if showConnected is true, and the compound attribute is connected, it will still be displayed

Derived from mel command maya.cmds.outlinerEditor

setShowConnected(val=True, **kwargs)

This flag modifies the showAttributes flag. If showAttributes is set to true then this flag will cause display of only those attributes that are connected in the dependency graph. If showAttributes is set to false then this flag does nothing.

Derived from mel command maya.cmds.outlinerEditor

setShowContainedOnly(val=True, **kwargs)

This flags specifies whether nodes belonging to containers should be show under the container node only. Otherwise, it will show up under the world as well.

Derived from mel command maya.cmds.outlinerEditor

setShowContainerContents(val=True, **kwargs)

This flags specifies whether the contents of the container should be shown under the container node in the outliner

Derived from mel command maya.cmds.outlinerEditor

setShowDagOnly(val=True, **kwargs)

This flag specifies whether all dependency graph objects will be displayed, or just DAG objects.

Derived from mel command maya.cmds.outlinerEditor

setShowLeafs(val=True, **kwargs)

This flag specifies whether or not leaf attributes should be displayed, or just the compound attributes Note: if showConnected is true, and the leaf attribute is connected, it will still be displayed

Derived from mel command maya.cmds.outlinerEditor

setShowNamespace(val=True, **kwargs)

This flag specifies whether all objects will have their namespace displayed, if namespace different than root.

Derived from mel command maya.cmds.outlinerEditor

setShowNumericAttrsOnly(val=True, **kwargs)

This flag specifies whether or not all attributes should be displayed, or just numeric attributes Note: if showConnected is true, and the attribute is connected, it will still be displayed

Derived from mel command maya.cmds.outlinerEditor

setShowPinIcons(val=True, **kwargs)

Sets whether pin icons are shown for unpinned plugs.

Derived from mel command maya.cmds.outlinerEditor

setShowPublishedAsConnected(val=True, **kwargs)

This flags enables attributes that are published to be displayed in italics; otherwise, only attributes connected as a destination are shown in italics.

Derived from mel command maya.cmds.outlinerEditor

setShowReferenceNodes(val=True, **kwargs)

Specifies whether to show reference nodes or not.

Derived from mel command maya.cmds.outlinerEditor

setShowRepresentationNodes(val=True, **kwargs)

Specifies whether to show representation nodes or not.

Derived from mel command maya.cmds.outlinerEditor

setShowSetMembers(val=True, **kwargs)

If true then when a set is expanded, the set members will be displayed. If false, then only other sets will be displayed.

Derived from mel command maya.cmds.outlinerEditor

setShowShapes(val=True, **kwargs)

Specifies whether to show shapes or not.

Derived from mel command maya.cmds.outlinerEditor

setShowTextureNodesOnly(val=True, **kwargs)

This flag modifies the showConnected flag. If showConnected is set to true then this flag will cause display of only those attributes that are connected to a texture node. If showConnected is set to false then this flag does nothing.

Derived from mel command maya.cmds.outlinerEditor

setShowUVAttrsOnly(val=True, **kwargs)

This flag specifies whether or not all attributes should be displayed, or just uv attributes Note: currently the only attribute which will be displayed is Shape.uvSet.uvSetName

Derived from mel command maya.cmds.outlinerEditor

setShowUnitlessCurves(val=True, **kwargs)

This flag (in combination with -expandConnections) specifies whether or not connection expansion should show unitless animCurves

Derived from mel command maya.cmds.outlinerEditor

setShowUpstreamCurves(val=True, **kwargs)

Specifies exactly which attributes are displayed when showAttributes and expandConnections are both true. If true, the dependency graph is searched upstream for all curves that drive the selected plugs (showing multiple curves for example in a typical driven key setup, where first the driven key curve is encountered, followed by the actual animation curve that drives the source object). If false, only the first curves encountered will be shown. Note that, even if false, multiple curves can be shown if e.g. a blendWeighted node is being used to combine multiple curves.

Derived from mel command maya.cmds.outlinerEditor

setSortOrder(val=True, **kwargs)

Specify how objects are to be sorted. Current recognised values are “none” for no sorting and “dagName” to sort DAG objects by name. Notes: a) non-DAG objects are always sorted by nodeType and name. b) when sortOrder is set to “dagName”, objects cannot be reordered using drag-and-drop, they can however be reparented

Derived from mel command maya.cmds.outlinerEditor

setTransmitFilters(val=True, **kwargs)

This flag specifies how the selectionConnection is populated when attribute filters are enabled. If this flag is set to true, then all the attributes that pass the filter will be placed on the selectionConnection. By default this flag is false

Derived from mel command maya.cmds.outlinerEditor

showSelected(val=True, **kwargs)

If true then the selected items are expanded in the outliner

Derived from mel command maya.cmds.outlinerEditor

unParent(val=True, **kwargs)

Specifies that the editor should be removed from its layout. This cannot be used with query.

Derived from mel command maya.cmds.outlinerEditor

unlockMainConnection(val=True, **kwargs)

Unlocks the mainConnection, effectively restoring the original mainConnection (if it is still available), and dynamic updates.

Derived from mel command maya.cmds.outlinerEditor

unpinPlug(val=True, **kwargs)

Unpins the named plug.

Derived from mel command maya.cmds.outlinerEditor

updateMainConnection(val=True, **kwargs)

Causes a locked mainConnection to be updated from the orginal mainConnection, but preserves the lock state.

Derived from mel command maya.cmds.outlinerEditor

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