pymel.core.nodetypes.PolySplitEdge

Inheritance diagram of PolySplitEdge

class PolySplitEdge(*args, **kwargs)

class counterpart of mel function polySplitEdge

Split Edges.There are two operations for this command depending on the value of the -operation flag. If -operation is set to 1 then this command will split apart faces along all selected manifold edges. If -operation is set to 0 then this command will split non-manifold edges so as to make them manifold edges. It creates the minimum number of edges that can be created to make the edge manifold. The default value for -operation is 1, operate on manifold edges. Resulting mesh may have extra vertices or edges to ensure geometry is valid.

caching(val=True, **kwargs)

Toggle caching for all attributes so that no recomputation is needed

Derived from mel command maya.cmds.polySplitEdge

getConstructionHistory(**kwargs)

Turn the construction history on or off (where applicable). If construction history is on then the corresponding node will be inserted into the history chain for the mesh. If construction history is off then the operation will be performed directly on the object.Note:If the object already has construction history then this flag is ignored and the node will always be inserted into the history chain.

Derived from mel command maya.cmds.polySplitEdge

getNodeState(**kwargs)

Defines how to evaluate the node. 0: Normal1: PassThrough2: Blocking3: Internally disabled. Will return to Normal state when enabled4: Internally disabled. Will return to PassThrough state when enabled5: Internally disabled. Will return to Blocking state when enabledFlag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.polySplitEdge

setNodeState(val=True, **kwargs)

Defines how to evaluate the node. 0: Normal1: PassThrough2: Blocking3: Internally disabled. Will return to Normal state when enabled4: Internally disabled. Will return to PassThrough state when enabled5: Internally disabled. Will return to Blocking state when enabledFlag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.polySplitEdge

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