pymel.core.nodetypes.PolyCylinder

Inheritance diagram of PolyCylinder

class PolyCylinder(*args, **kwargs)

class counterpart of mel function polyCylinder

The cylinder command creates a new polygonal cylinder.

getAxis(**kwargs)

This flag specifies the primitive axis used to build the cylinder.Q: When queried, this flag returns a float[3].

Derived from mel command maya.cmds.polyCylinder

getCaching(**kwargs)

Derived from mel command maya.cmds.polyCylinder

getConstructionHistory(**kwargs)

Turn the construction history on or off (where applicable). If construction history is on then the corresponding node will be inserted into the history chain for the mesh. If construction history is off then the operation will be performed directly on the object.Note:If the object already has construction history then this flag is ignored and the node will always be inserted into the history chain.Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.polyCylinder

getHeight(**kwargs)

This flag specifies the height of the cylinder.C: Default is 1.0.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyCylinder

getNodeState(**kwargs)

Derived from mel command maya.cmds.polyCylinder

getRadius(**kwargs)

This flag specifies the radius of the cylinder.C: Default is 0.5.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyCylinder

getRoundCap(**kwargs)

Derived from mel command maya.cmds.polyCylinder

getSubdivisionsAxis(**kwargs)

Derived from mel command maya.cmds.polyCylinder

getSubdivisionsCaps(**kwargs)

Derived from mel command maya.cmds.polyCylinder

getSubdivisionsHeight(**kwargs)

Derived from mel command maya.cmds.polyCylinder

getSubdivisionsX(**kwargs)

This specifies the number of subdivisions in the X direction for the cylinder.C: Default is 20.Q: When queried, this flag returns an int.

Derived from mel command maya.cmds.polyCylinder

getSubdivisionsY(**kwargs)

This flag specifies the number of subdivisions in the Y direction for the cylinder.C: Default is 1.Q: When queried, this flag returns an int.

Derived from mel command maya.cmds.polyCylinder

getSubdivisionsZ(**kwargs)

This flag specifies the number of subdivisions in the Z direction for the cylinder.C: Default is 1.Q: When queried, this flag returns an int.

Derived from mel command maya.cmds.polyCylinder

setAxis(val=True, **kwargs)

This flag specifies the primitive axis used to build the cylinder.Q: When queried, this flag returns a float[3].

Derived from mel command maya.cmds.polyCylinder

setCaching(val=True, **kwargs)

Derived from mel command maya.cmds.polyCylinder

setHeight(val=True, **kwargs)

This flag specifies the height of the cylinder.C: Default is 1.0.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyCylinder

setNodeState(val=True, **kwargs)

Derived from mel command maya.cmds.polyCylinder

setRadius(val=True, **kwargs)

This flag specifies the radius of the cylinder.C: Default is 0.5.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyCylinder

setRoundCap(val=True, **kwargs)

Derived from mel command maya.cmds.polyCylinder

setSubdivisionsAxis(val=True, **kwargs)

Derived from mel command maya.cmds.polyCylinder

setSubdivisionsCaps(val=True, **kwargs)

Derived from mel command maya.cmds.polyCylinder

setSubdivisionsHeight(val=True, **kwargs)

Derived from mel command maya.cmds.polyCylinder

setSubdivisionsX(val=True, **kwargs)

This specifies the number of subdivisions in the X direction for the cylinder.C: Default is 20.Q: When queried, this flag returns an int.

Derived from mel command maya.cmds.polyCylinder

setSubdivisionsY(val=True, **kwargs)

This flag specifies the number of subdivisions in the Y direction for the cylinder.C: Default is 1.Q: When queried, this flag returns an int.

Derived from mel command maya.cmds.polyCylinder

setSubdivisionsZ(val=True, **kwargs)

This flag specifies the number of subdivisions in the Z direction for the cylinder.C: Default is 1.Q: When queried, this flag returns an int.

Derived from mel command maya.cmds.polyCylinder

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