Use the Contrast utility

 
 
 

For a description of the Contrast utility, see Contrast.

To change the contrast using the Contrast utility

  1. Map a texture to a material’s color.
  2. Map the colors you want to the Contrast utility.

    For example, map the Crease Color of a Leather texture. To do this, click the box next to Crease Color in the Leather texture’s Attribute Editor, then select Maya > Utilities > Contrast from the Create Render Node window.

  3. Change the Contrast attribute settings as necessary.