What's New in Character Animation

 
 
 

Joint symmetry

 

New options in the Joint Tool settings let you create symmetric joints and joint chains. Select an option from the new Symmetry drop-down list to set the axis for your symmetry connection. With Symmetry enabled, you can create symmetric skeletons automatically.

Additionally, updated Joint Tool marking menus give you access to the most frequently used options in the Joint Tool settings. With the Joint Tool active, + + and select options to edit joints, joint chains, and symmetry connections.

Automatic joint centering

You can now automatically center joints in a model using the new Snap to Projected Center button . This snapping mode is particularly useful for creating skeleton joints and joint chains, but it can be used with any object type on creation and manipulation.