Set keys for blend shapes

 
 
 

Using the Blend Shape Editor, you can set keys on all the target sliders at their current values, or key an individual target slider at its maximum influence value (1). Keying an individual target slider at 1 keys the influence of that target slider only, ignoring the possible blending influences of the other target sliders.

To key all target sliders

  1. In the Blend Shape Editor (Window > Animation Editors > Blend Shape), adjust the sliders to create the desired blend shape. (See Set target weights for blend deformers.)
  2. In the Time Slider, click the frame where you want to set keys.
  3. In the Blend Shape editor, click Key All.

    Maya sets keys for all the target sliders in the blend shape deformer.

To key the maximum influence of one target slider

  1. In the Time Slider, click the frame where you want to set the key.
  2. In the Blend Shape editor, set the target slider to 1.
  3. Click the Key button below the target slider.

    Maya sets a key for that target slider only, ignoring the possible blending influences of the other target sliders.

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