imrLightTranslation.h File Reference

#include "..\maxheap.h"
#include "..\baseinterface.h"
#include "..\coreexp.h"
#include "..\maxtypes.h"

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Classes

class   imrLightTranslation
  An interface used to translate custom lights to mental ray. More...
struct   imrLightTranslation::VectorStruct
  A simple vector structure, equivalent to miVector in the mental ray API. More...
union   imrLightTranslation::AreaPrimitive
  Describes an area primitive, equivalent to miLight::primitive in the mental ray API. More...
struct   imrLightTranslation::AreaPrimitive::AreaLight_rectangle
  Same as miLight_rectangle in the mental ray API. More...
struct   imrLightTranslation::AreaPrimitive::AreaLight_disc
  Same as miLight_disc in the mental ray API. More...
struct   imrLightTranslation::AreaPrimitive::AreaLight_sphere
  Same as miLight_sphere in the mental ray API. More...
struct   imrLightTranslation::AreaPrimitive::AreaLight_cylinder
  Same as miLight_cylinder in the mental ray API. More...