Defines

Mapping Flags

Defines

#define  MESHMAP_USED   0x0001
  Indicates this mapping channel is actually used (carries mapping information).
#define  MESHMAP_TEXTURE   0x0002
  Indicates this is a texture mapping channel.
#define  MESHMAP_VERTCOLOR   0x0004
  Indicates this is a vertex color channel.
#define  MESHMAP_USER   0x0100
  Indicates the channel is used for a developer purpose.

Define Documentation

#define MESHMAP_USED   0x0001

Indicates this mapping channel is actually used (carries mapping information).

#define MESHMAP_TEXTURE   0x0002

Indicates this is a texture mapping channel.

#define MESHMAP_VERTCOLOR   0x0004

Indicates this is a vertex color channel.

#define MESHMAP_USER   0x0100

Indicates the channel is used for a developer purpose.