Functions

Controller Events

Changes to the controller on an object. More...

Functions

virtual void  ControllerStructured (NodeKeyTab &nodes)
  Node transform controllers applied, unapplied or switched.
virtual void  ControllerOtherEvent (NodeKeyTab &nodes)
  All other changes to node transform controller values, including nodes moved/rotated/scaled, or transform animation keys set.

Detailed Description

Changes to the controller on an object.


Function Documentation

virtual void ControllerStructured ( NodeKeyTab nodes ) [inline, virtual, inherited]

Node transform controllers applied, unapplied or switched.

Pertains only to a node's transform controller, not to other animated aspects of the object.

Parameters:
[in] nodes The node list, provided as AnimHandles.
See also:
NodeEventNamespace::GetNodeByKey()
{}
virtual void ControllerOtherEvent ( NodeKeyTab nodes ) [inline, virtual, inherited]

All other changes to node transform controller values, including nodes moved/rotated/scaled, or transform animation keys set.

Pertains only to a node's transform controller, not to other animated aspects of the object.

Parameters:
[in] nodes The node list, provided as AnimHandles.
See also:
NodeEventNamespace::GetNodeByKey()
{}