#include <IXrefManager.h>
Public Member Functions |
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virtual | ~I3DXIXRefManager () |
Destructor. |
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virtual Object * | AddXRefObjectFromFile (const MaxSDK::AssetManagement::AssetUser &file, MCHAR *objName)=0 |
Add an XRef object to the scene. |
virtual ~I3DXIXRefManager | ( | ) | [inline, virtual] |
Destructor.
{;}
virtual Object* AddXRefObjectFromFile | ( | const MaxSDK::AssetManagement::AssetUser & | file, |
MCHAR * | objName | ||
) | [pure virtual] |
Add an XRef object to the scene.
Add an XRef object to the scene from the specified source by object name
fileName | The source 3ds Max file |
objName | The name of the object |