| Masking Concepts |  |  | Creating Masks | 
| Chapter 18, Masking | |||
The Garbage Mask is a three-tabbed tool consisting of Garbage mask controls--see Creating Masks, Global Composite Output controls--see Output Tab Settings, and the Options tab--see Options Tab Settings.
The Garbage Mask tab consists of the following controls and parameter settings:
Mask List -- The Mask List displays all the masks that have been created for the current composition. It also displays some of the masking parameters and navigation buttons.
| Use: | To: | 
|   | Activate the Solo flag to isolate a mask. Only one mask can be isolated at a time. | 
|   | Activate the Visible flag. | 
|   | Activate the Lock flag. Locking a mask locks the points, shape, edges, tangents, and composite parameters. | 
|   | Change the name of a mask. With the cursor in the text field, press F2, type in a new name and press Enter. | 
|   | Set the opacity of the mask. | 
|   | Set the intensity of the mask. | 
|   | Invert the mask. | 
|   | Select a compositing operator. The default is the Over mode--see Compositing Operators. | 
|   | Reset the Comp operator, Opacity, Intensity and the mask Invert toggle of selected masks. | 
|   | Move selected masks to the bottom of the Mask list. | 
|   | Move selected masks down one place in the Mask list. | 
|   | Move selected masks up one place in the Mask list. | 
|   | Move masks to the top of the Mask list. | 
|   | Duplicate selected masks. The duplicate appears over the selected mask in the Player. | 
|   | Delete selected masks. | 
Creation Tools-- Use the following Creation tools to draw garbage masks.
| Use: | To: | 
|   | Create freeform Bézier spline shapes. | 
|   | Create rectangular shapes. These shapes can be a square, fixed size, proportional, or unconstrained. | 
|   | Create elliptical shapes. These shapes can be a a circle, fixed size, proportional, or unconstrained. | 
|    |