Freeze(void) const | mudbox::Vertex | [inline] |
IsSelected(void) const | mudbox::Vertex | [inline] |
m_iNormal | mudbox::Vertex | |
m_iNormalIndex | mudbox::Vertex | |
m_iStrokeID | mudbox::Vertex | [mutable] |
m_vNormal | mudbox::Vertex | |
m_vPos | mudbox::Vertex | |
Mask(void) const | mudbox::Vertex | [inline] |
SetFreeze(float fFreeze) | mudbox::Vertex | [inline] |
SetMask(float fMask) | mudbox::Vertex | [inline] |
SetSelected(bool bSelected) | mudbox::Vertex | [inline] |
Vertex(void) | mudbox::Vertex | [inline] |