mudbox::Vector Member List

This is the complete list of members for mudbox::Vector, including all inherited members.
AngleCos(const Vector &v1) const mudbox::Vector [inline]
Clear(void) mudbox::Vector [inline]
DistanceFrom(const Vector &v) const mudbox::Vector [inline]
DistanceFromLine(const Vector &v0, const Vector &v1) const mudbox::Vector
Length() const mudbox::Vector
Length2D() const mudbox::Vector
LengthSquare(void) mudbox::Vector [inline]
m_aCoors mudbox::Vector
m_fX mudbox::Vector
m_fY mudbox::Vector
m_fZ mudbox::Vector
MakeOrthogonal(const Vector &vBase) mudbox::Vector
Maximum(const Vector &o) mudbox::Vector [inline]
Minimum(const Vector &o) mudbox::Vector [inline]
Normalize(void) mudbox::Vector
NormalizeApprox(void) mudbox::Vector
Normalized(void) const mudbox::Vector
operator &(const Vector &v) const mudbox::Vector [inline]
operator *(const Vector &v) const mudbox::Vector [inline]
operator *(float f) const mudbox::Vector [inline]
operator *(int i) const mudbox::Vector [inline]
operator *=(float f) mudbox::Vector [inline]
operator *=(const Vector &v) mudbox::Vector [inline]
operator bool(void) const mudbox::Vector [inline]
operator const float *(void) const mudbox::Vector [inline]
operator!(void) const mudbox::Vector [inline]
operator!=(const Vector &v) const mudbox::Vector [inline]
operator+(float f) const mudbox::Vector [inline]
operator+(const Vector &v) const mudbox::Vector [inline]
operator+=(const Vector &v) mudbox::Vector [inline]
operator-(void) const mudbox::Vector [inline]
operator-(const Vector &v) const mudbox::Vector [inline]
operator-=(const Vector &v) mudbox::Vector [inline]
operator/(const Vector &v) const mudbox::Vector [inline]
operator/(float f) const mudbox::Vector [inline]
operator/(int i) const mudbox::Vector [inline]
operator/(unsigned int i) const mudbox::Vector [inline]
operator/=(float f) mudbox::Vector [inline]
operator<<(const Vector &v) mudbox::Vector [inline]
operator=(const Vector &v) mudbox::Vector [inline]
operator==(const Vector &v) const mudbox::Vector [inline]
operator[](int i) mudbox::Vector [inline]
operator[](unsigned int i) mudbox::Vector [inline]
operator|(const Vector &v) const mudbox::Vector [inline]
Relocate(const Vector &v0, const Vector &v1, const Vector &v2) mudbox::Vector
Relocate2D(const Vector &v0, const Vector &v1) mudbox::Vector
Relocate2DQuad(const Vector &v0, const Vector &v1, const Vector &v2, const Vector &v3) mudbox::Vector
RotateOrthogonal(const Vector &vBase) mudbox::Vector [inline]
Set(float fX, float fY, float fZ) mudbox::Vector [inline]
SetLength(float fLength) mudbox::Vector [inline]
Vector(void) mudbox::Vector [inline]
Vector(float fX, float fY, float fZ=0.0f) mudbox::Vector [inline]
Vector(const Vector &vVector) mudbox::Vector [inline]
Vector(const char *pVector) mudbox::Vector [inline]
Vector(const short *pVector) mudbox::Vector [inline]
x mudbox::Vector
y mudbox::Vector
z mudbox::Vector