mudbox::Store< type > Member List

This is the complete list of members for mudbox::Store< type >, including all inherited members.
Add(const type &e) mudbox::Store< type > [inline]
Add(type &e) mudbox::Store< type > [inline]
Address(void) const mudbox::Block
Alloc(unsigned int iNewSize) mudbox::Array< type > [inline]
Allocate(unsigned int iSize, bool bKeepContent=false) mudbox::Store< type > [inline]
Array(const char *sName) mudbox::Array< type > [inline]
Array(const char *sName, unsigned int iSize) mudbox::Array< type > [inline]
Array(const char *sName, const type *pArray, int iSize) mudbox::Array< type > [inline]
Array(const char *sName, bool bNoObjects) mudbox::Array< type > [inline]
Array(const char *sName, const Array< type > &a) mudbox::Array< type > [inline]
mudbox::Block::Block(const char *sName, unsigned int iItemSize) mudbox::Block [inline, protected]
Check(void) const mudbox::Block
CheckAll(void) mudbox::Block [static]
Clear(bool bDestruct=false) mudbox::Store< type > [inline]
Clone(void) const mudbox::Store< type > [inline]
Clone(Store &s) const mudbox::Store< type > [inline]
Compare(const void *a, const void *b) mudbox::Store< type > [inline, protected, static]
Copy(Store &s) const mudbox::Store< type > [inline]
mudbox::Array::Copy(Array< type > &a) const mudbox::Array< type > [inline]
CopyMemoryBlock(void *pDestination, const void *pSource, long long iSize) mudbox::Block [static]
Extend(unsigned int iIndex) mudbox::Store< type > [inline]
Extend(int iIndex) mudbox::Store< type > [inline]
Fill(type cPattern) mudbox::Store< type > [inline]
Find(type a) mudbox::Store< type > [inline]
Find(type *a) mudbox::Store< type > [inline]
GetFrom(Store &s) mudbox::Store< type > [inline]
Head(void) mudbox::Block [inline, static]
IsEmpty(void) const mudbox::Store< type > [inline]
ItemCount(void) const mudbox::Store< type > [inline]
ItemSize(void) const mudbox::Block [inline]
Last(void) mudbox::Store< type > [inline]
LogAll(float fSizeFilter=0.01f, bool bSortByAddress=false) mudbox::Block [static]
m_bData mudbox::Array< type > [mutable, protected]
m_iItemSize mudbox::Block [protected]
m_iSize mudbox::Store< type > [mutable]
m_pArray mudbox::Array< type > [mutable, protected]
m_pNext mudbox::Block [protected]
m_pPrev mudbox::Block [protected]
m_pThis mudbox::Array< type > [mutable, protected]
m_sName mudbox::Block
MemoryUsage(void) const mudbox::Array< type > [inline, virtual]
Name(void) const mudbox::Block
Next(void) const mudbox::Block [inline]
operator bool(void) const mudbox::Store< type > [inline]
operator!(void) const mudbox::Store< type > [inline]
operator+(unsigned int iIndex) mudbox::Store< type > [inline]
operator+(int iIndex) mudbox::Store< type > [inline]
operator=(const Store &s) mudbox::Store< type > [inline]
mudbox::Array::operator=(const Array< type > &a) mudbox::Array< type > [inline]
operator[](unsigned int iIndex) const mudbox::Store< type > [inline]
operator[](unsigned int iIndex) mudbox::Store< type > [inline]
operator[](int iIndex) const mudbox::Store< type > [inline]
operator[](int iIndex) mudbox::Store< type > [inline]
Optimize(void) mudbox::Store< type > [inline]
RegisterMemoryBlock(long long iSize) mudbox::Block [static]
Remove(const type &e) mudbox::Store< type > [inline]
Remove(unsigned int iIndex) mudbox::Store< type > [inline]
RemoveDuplicates(void) mudbox::Store< type > [inline]
RemoveTail(int iItemCount=1) mudbox::Store< type > [inline]
s_pHead mudbox::Block [protected, static]
Serialize(class Stream &s) mudbox::Store< type >
Set(unsigned int iStart, unsigned int iSize, unsigned char cPattern) mudbox::Array< type > [inline]
SetAllocatorID(const char *pAllocatorID) mudbox::Block [static]
SetBuffer(type *pData, unsigned int iSize=0) mudbox::Store< type > [inline]
SetItemCount(unsigned int iSize, bool bKeepContent=false) mudbox::Store< type > [inline]
Size(void) const mudbox::Block
Sort(void) mudbox::Store< type > [inline]
Store(const char *sName="unknown") mudbox::Store< type > [inline]
Store(unsigned int iSize, const char *sName) mudbox::Store< type > [inline]
Store(const type *pArray, int iSize, const char *sName="unknown") mudbox::Store< type > [inline]
Store(bool bNoObjects, const char *sName) mudbox::Store< type > [inline]
Store(const Store &s) mudbox::Store< type > [inline]
UnregisterMemoryBlock(long long iSize) mudbox::Block [static]
~Array(void) mudbox::Array< type > [inline]
~Block(void) mudbox::Block [protected]
~Store(void) mudbox::Store< type > [inline]